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Project Assignment 3 Solution




In this project you will learn how to use Mininet to create virtual networks and run simple experiments. You will also learn about the SDN Controllers and OpenFlow protocol. There are 4 sections in this programming assignment. Please read the description and requirements carefully.







Design



The topology in Figure 1 has three hosts h1, h2, and h3 connected to switch s1. The switch is connected to the controller c0. Switch s1 maintains a ow table which contains match-action rules that are are added/removed/updated by the controller. At the beginning, there are no rules installed in the ow table. When packets are sent by hosts to one another, the controller extracts information from these packets and builds certain internal data structures (such as a hashmap, etc.) to represent the topology. The controller will use these internal data structures to decide what rules should be installed in the switch’s ow table.




Controller c0







Switch s1




port #
1
3




2









h1 h2 h3







Figure 1: Figure for Section 1




As an example, consider host h1 wants to send a packet to h2. When switch s1 receives this packet from h1, it checks if there is any corresponding match-action rule (or ow entry) for this packet in its ow table. If there is no entry, the switch will encapsulate the packet and send it inside as an OFPacketIn message to the controller c0. On the other hand, if










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there is a ow entry, switch s1 will execute the action associated with the rule. However, as discussed earlier, the ow table is initially empty. Therefore, the switch will forward the packet to the controller.




When the controller receives the OFPacketIn message from switch s1, a packet-in event is triggered. Two tasks are performed due to a packet-in event: 1) using the information from packet headers/event, the controller may update its internal state (e.g. it learns something new about the topology), 2) using the internal state, it makes a decision on what action(s) s1 should take to send this packet to h2. If the controller knows what interface s1 should forward the packet to, it will inform s1 and also install a ow entry which could be used for future packet transmissions of similar kind. If the controller does not know what interface s1 should forward to, then it will instruct the switch to ood the packet to all the interfaces except the one. This ooding instruction is a one-time action without installing any rules in the switch.




Your task is to come up with an Ethernet-based self-learning algorithm at the controller that does not unnecessarily ood packets. More speci cally, you need to decide what kind of internal data structures should be maintained by the controller to represent the topology and later make decisions on how to forward packets. These internal data structures are populated by the controller by extracting information from the packet-in events (e.g. packet headers).




Name your submission le as q1 pseudo code.txt { it should include:







Detailed information of the data structures and its purpose.



Pseudo code which speci es how your algorithm works, how the internal data structures are used and updated, which elds from the packets/events are used by your logic. Please be clear, concise and explicit!



HINT: Try to test your algorithm under multiple scenarios such that the controller is able to learn the whole topology quickly without unnecessarily ooding packets. For example, one such scenario could be h1 sends a packet to h2, then h2 sends a packet to h1, then h3 sends a packet to h1. Another direction to think about is if your algorithm should be source-based, destination-based, or a combination of multiple packet header elds.







Implementation



In this section, you should implement a controller module that uses the same algorithm/pseudo code that you proposed in the earlier section. However, we will test it on a new topology (see Figure 2 for topology). Note, if your proposed algorithm in the previous section is cor-rect, it should work for this new topology as well without any modi cation. A Mininet-based Python script (proj3 topo.py) is provided which constructs the required topology. For your implementation, you can either use Python-based POX controller or Java-based Floodlight controller.













2



Controller c0

























s1




2 s2




s3
L3
3
3
2
3
1


L1


L2


1
L4
2


1




h1


h2


h3




h4






















































s4
2
h6




1



h5




s5




3



1 2




h9




h7




h8



Figure 2: Figure for Section 2







POX Controller: To run your module in POX, you should put ethernet learning.py le in the directory pox/pox/samples. You will then run the controller and your mod-ule using the following commands:




you@yourmachine$ cd pox




you@yourmachine$ ./pox.py samples.ethernet learning




Floodlight Controller: To run your own module in Floodlight, put EthernetLearning.java le in src/main/java/net/floodlightcontroller/ethernetlearning/ .




We need to tell Floodlight to load the module on startup. First we have to tell the loader that the module exists. This is done by adding the fully quali ed module name on it’s own line in src/main/resources/META-INF/services/net.floodlightcontr-oller.core.module.IFloodlightModule. We open that le and append this line to the le: net.floodlightcontroller.ethernetlearning.EthernetLearning







Then we tell the module to be loaded. We modify the Floodlight module con guration le to append the EthernetLearning module. The default one is src/main/resources/ floodlightdefault.properties. The key is floodlight.modules and the value is a comma separated list of fully quali ed module names.




floodlight.modules = <leave the default list of modules in place, net. floodlightcontroller.ethernetlearning.EthernetLearning




Proceed with re-building the controller using: you@yourmachine$ cd floodlight/target you@yourmachine$ ant
















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Finally, run the controller by using the floodlight.jar le produced by ant from within the oodlight directory:




you@yourmachine$ java -jar target/floodlight.jar




Floodlight will start running and print log and debug output to your console.







Link Latency and Throughput



After completing Section 2, consider the same topology in Figure 2. The names of hosts, switches and the controller in Mininet match as depicted in the gure. The hosts are assigned IP addresses 10.0.0.1 through 10.0.0.9; the last number in the IP address matches the host ID. Link labels are depicted in Figure 2. To run Mininet with the provided topology (written in a Python script proj3 topo.py) using sudo privileges:




sudo python proj3 topo.py




To answer this section, you are allowed to use tools such as ping and iperf.




Is it possible for you to estimate the throughput and latency of individual links between switches, viz, L1, L2, L3 and L4? If your answer is yes, please provide the estimated through-put and latency for each of the four links and describe the process in estimating them. If your answer is no, then justify your response. Feel free to state any reasonable assump-tions you want to make in answering this section. Write your response in a le named q3 topo response.txt and if there are any other supplementary les you would like to sub-mit, please name such les with q3 topo as pre x along with a descriptive le name (e.g. q3 topo <DescriptiveFileName.<extension).










Building your own Topology



As shown in Figure 3, data center networks typically have a tree-like topology. End-hosts connect to top-of-rack switches, which form the leaves (edges) of the tree; one or more core switches form the root; and one or more layers of aggregation switches form the middle of the tree. In a basic tree topology, each switch (except the core switch) has a single parent switch. Additional switches and links may be added to construct more complex tree topologies (e.g., fat tree) in an e ort to improve fault tolerance or increase inter-rack bandwidth. In this section, your task is to create a simple tree topology by updating the skeleton code provided in the q4 tree topo.py le. You will assume each level i.e., core, aggregation, edge and host to be composed of a single layer of switches/hosts.







For creating this topology, you should consider that links at the same levels have some speci ed performance parameter. For example, all links between hosts and edge switches will have the same prede ned performance parameter. Here there are 3 types of links, the links between core and aggregation switches, the links between aggregation and edge switches, links between edge switches and host. Your logic should support whatever bandwidth and













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Figure 3: Figure for Section 4







delay parameter you set for each link. The parameters are given in the q4 tree topo.py le. After building your topology, try pinging all hosts to see if the connections are working. Store the output to q4 tree topo output.txt le. Submit both the les for this section { q4 tree topo.py and q4 tree topo output.txt.







Methods you need in creating and testing a topology:




Topo: the base class for Mininet topologies




addSwitch(): adds a switch to a topology and returns the switch name




addHost(): adds a host to a topology and returns the hostname




addLink(): adds a bidirectional link to a topology (and returns a link key, but this is not important). Links in Mininet are bidirectional unless noted otherwise.




Mininet: main class to create and manage a network




start(): starts your network




pingAll(): tests connectivity by trying to have all nodes ping each other




stop(): stops your network




net.hosts: all the hosts in a network




dumpNodeConnections(): dumps connections to/from a set of nodes.
















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Setting up the Environment




We recommend two ways to install the experiment testbed.




Setting up a Virtual Machine (VM) on your local/personal machine



This is the easiest and fastest way to get started as this VM will have all the necessary software/tools installed.




You can download the VM using the following link: Link: https://z.umn.edu/csci4211s18proj3vm




You will nd Mininet-VM.ova le downloaded.




You can use any virtualization system of your choice, but we recommend installing VirtualBox. It is free and runs on Windows, Linux and macOS. VirtualBox Download Link: https://www.virtualbox.org/wiki/Downloads (we have tried and tested on the latest version of Virtual Box 5.2.8)




Install Oracle VM VirtualBox and start it.




In the File menu, select Import Appliance.




The Appliance Import wizard is displayed in a new window.




Click Choose, browse to the location containing Mininet-VM.ova le, and click Open, and click Continue.




The Appliance Import Settings step is displayed.




Click Import and then select the imported virtual machine. Click the Start button.




If you get a prompt to change the network settings, click Change Network Settings. It should open up a window with the network adapter settings. We recommend you to set \Attached to" parameter to Bridged Adapter and set \Name" to the network interface that you use to connect to the Internet. Then click OK.




The VM may take sometime to boot up. Login credentials to the VM: username: mininet




password: mininet




You are all set, enjoy!




Connect to a VM installed in CSE Lab machines



You can use virtual machines that are spread across a cluster of network-accessible machines run by CSE Labs. Send an email to the varya001@umn.edu with your group number requesting access to a remote VM. You’ll get a reply with unique passwords for your group to access the remote VM along with the instructions of how to connect to it.
















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What to Submit?




You should upload the project les to the Moodle site. Your submission should be one zip le using the format groupID project3.zip (e.g. group3 project3.zip for Group 3). This le should contain the following:










q1 pseudo code.txt



For POX based code - ethernet learning.py



For Floodlight based code - EthernetLearning.java




q3 topo response.txt and other supplementary les for Section 3.



q4 tree topo.py



q4 tree topo response.txt




README or comments you would like the TA to know.




































































































































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