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Project 2 Solution

Overview




In the project you will construct a Java Swing GUI that uses event handlers and listeners while expanding on the project 1 Shape theme. Before completing this exercise, be sure to review and try the Java class and inheritance examples and materials found in this free Safari resource:




https://learning.oreilly.com/library/view/java-the-complete/9781260440249/




You should focus on Chapters 24, 25, 26, and 27




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Assignment Details




Design, implement and test a set of Java classes that allows a user to select a shape from a list of available shapes, enter appropriate dimensional parameters and then display that shape in a frame of your Swing-based GUI. For 3-D shapes consider loading an image from a file and displaying that as a representative.




Your list of shapes should be similar, if not identical to the ones used in project one:




Circle Square Triangle




Rectangle Sphere Cube




Cone




Cylinder Torus




Take advantage of various Swing AWT components including Layout Managers, Event Handlers, Listener Interfaces, Adapter Classes, Inner Classes, Buttons and other widgets as needed.




Take your time on understanding how the graphical components and listeners work so you can easily display appropriate actions based on any event.




Submission Requirements:




Submit all of your Java source files (each class should be in a separate .java file). These files should be zipped and submitted with the documentation.



UML class diagram showing the type of the class relationships.



Developer’s guide describing how to compile and execute the program. The guide should include a comprehensive test plan that includes evidence of testing each component of the menu with screen captures and descriptions supporting each test. Documentation includes Lessons learned.






Your compressed zip file should be submitted to the Project 2 folder in LEO no later than the due date listed in the classroom calendar.




Grading Rubric:




Attribute
Meets


Design
20 points


Designs a Java class Inheritance hierarchy that would satisfy the following is-


a and has-a relationships:




Circle




Square




Triangle




Rectangle




Sphere




Cube




Cone




Cylinder




Torus
Functionality
40 points


Contains no coding errors.


Contains no compile warnings.


Constructs a Java Swing GUI that uses event handlers and listeners while


expanding on the project 1 Shape theme.


Displays shapes in a frame of your Swing-based GUI. For 3-D shapes consider


loading an image from a file and displaying that as a representative.


Uses various Swing AWT components including Layout Managers, Event


Handlers, Listener Interfaces, Adapter Classes, Inner Classes, Buttons and


other widgets.




Test Data
20 points


Tests the application using multiple and varied test cases.




Documentation and
20 points
submission
Source code files include header comment block, including file name, date,


author, purpose, appropriate comments within the code, appropriate


variable and function names, correct indentation.


Submission includes Java source code files, Data files used to test your


program, Configuration files used.


Documentation includes a UML class diagram showing the type of the class


relationships.


Documentation includes a user's Guide describing of how to set up and run


your application.


Documentation includes a test plan with sample input and expected results,


test data and results and screen snapshots of some of your test cases.


Documentation includes Lessons learned.


Documentation is in an acceptable format.


Document is well-organized.


The font size should be 12 point.


The page margins should be one inch.


The paragraphs should be double spaced.


All figures, tables, equations, and references should be properly labeled and


formatted using APA style.


The document should contain minimal spelling and grammatical errors.






Any submissions that do not represent work originating from the student will be submitted to the Dean’s office and evaluated for possible academic integrity violations and sanctions.

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