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Timed Lab 5: C Solution

Please take the time to read the entire document before starting the assignment. It is your responsibility to follow the instructions and rules.

 
Timed Lab Rules - Please Read

1.1 General Rules




 
You are allowed to submit this timed lab starting at the moment the assignment is released, until you are checked o by your TA as you leave the recitation classroom. Gradescope submissions will remain open until 7:15 pm - but you are not allowed to submit after you leave the recitation classroom under any circumstances. Submitting or resubmitting the assignment after you leave the classroom is a violation of the honor code - doing so will automatically incur a zero on the assignment and might be referred to the O ce of Student Integrity.




 
Make sure to give your TA your Buzzcard before beginning the Timed Lab, and to pick it up and get checked o before you leave. Students who leave the recitation classroom without getting checked o will receive a zero.




 
Although you may ask TAs for clari cation, you are ultimately responsible for what you submit. The information provided in this Timed Lab document takes precedence. If in doubt, please make sure to indicate any con icting information to your TAs.




 
Resources you are allowed to use during the timed lab:




Assignment les




Previous homework and lab submissions Your mind




Blank paper for scratch work (please ask for permission from your TAs if you want to take paper from your bag during the Timed Lab)




 
Resources you are NOT allowed to use:




The Internet (except for submissions)




Any resources that are not given in the assignment




Textbook or notes on paper or saved on your computer Email/messaging




Contact in any form with any other person besides TAs Any compiler that outputs LC3 code




 
Before you start, make sure to close every application on your computer. Banned resources, if found to be open during the Timed Lab period, will be considered a violation of the Timed Lab rules.




 
We reserve the right to monitor the classroom during the Timed Lab period using cameras, packet capture software, and other means.

1.2 Submission Rules




 
Follow the guidelines under the Deliverables section.




 
You are also responsible for ensuring that what you turned in is what you meant to turn in. After submitting you should be sure to download your submission into a brand new folder and test if it works. No excuses if you submit the wrong les, what you turn in is what we grade. In addition, your assignment must be turned in via Gradescope.







2



 
Do not submit links to les. We will not grade assignments submitted this way as it is easy to change the les after the submission period ends.




1.3 Is collaboration allowed?




Absolutely NOT. No collaboration is allowed for timed labs.







 
Overview




2.1 Description




In this timed lab, you’ll be writing two functions which will act on a linked list of pokemon structs. The rst of these, copy_list(), takes in a pointer to a list and returns a pointer to a \deep" copy of this list, with all dynamically-allocated data duplicated. The second, destroy(), takes in a pointer to a list and destroys this list, freeing all dynamically-allocated memory associated with it.







 
Instructions




You have been given one C le - tl5.c - in which you should complete the copy_list() and destroy() functions according to the comments.




You should not modify any other les. Doing so may result in point deductions. You should also not modify the #include statements, nor add any more. You are also not allowed to add any global variables.




3.1 Writing copy_list()




The function copy_list() takes in one argument, a pointer to struct list, and returns a pointer to a new struct list. The list returned should be identical to the list passed in, but should be an entirely di erent list|that is, the list struct, all pokemon structs, and any dynamic attributes of the pokemon struct will be copied over into new dynamically allocated memory. This is known as a deep copy.




NOTE! When you make this copy, you should note every place you have allocated memory...because when you destroy a list, you’ll have to free all the dynamically allocated memory.




BONUS NOTE! If any memory allocation failures occur, you must destroy the entire list and free all dynamically allocated memory before returning NULL. This means that your copy_list() function may depend on your destroy() function!




The following diagram highlights the nature of a deep copy. Notice that every piece of data is duplicated. The diagram shows the state after the following code is executed successfully, without memory allocation errors:




//pre-condition: listToCopy points to
a
valid list, populated with
data.


struct list *newList = copy_list(listToCopy);




//post-condition: the list pointed to
by listToCopy is not altered
in any way,
//
and the list pointed to
by newList is in the state
shown
below.












3
struct list *listToCopy







struct pokemon *starter_pokemon




struct list





struct pokemon *evolve




27
"Cubone"


char *type




struct pokemon



struct pokemon *evolve








28
"Marowak"


char *type




struct pokemon



struct list *newList







struct pokemon *starter_pokemon




struct list





struct pokemon *evolve




27
"Cubone"


char *type




struct pokemon



struct pokemon *evolve








28
"Marowak"


char *type




struct pokemon
















































NULL























































NULL






3.2 Writing destroy()




The function destroy() takes in one argument, a pointer to struct list, and does not return anything.




After this function executes, all dynamically allocated memory associated with listToDestroy must be freed. This includes any pokemon structs in the list, the list itself, and any other heap data referenced by any of these structs.


3.3 Useful man pages




You might nd the following abbreviated man pages useful:




Name




strlen - calculate the length of a string




Synopsis




#include <string.h

size_t strlen(const char *s);




Description




The strlen() function calculates the length of the string s, excluding the terminating null byte (’\0’).




Return Value




The strlen() function returns the number of bytes in the string s.




Name




strcpy, strncpy - copy a string




Synopsis




#include <string.h

char *strcpy(char *dest, const char *src);

char *strncpy(char *dest, const char *src, size_t n);




Description




The strcpy() function copies the string pointed to by src, including the terminating null byte (’\0’), to the bu er pointed to by dest. The strings may not overlap, and the destination string dest must be large enough to receive the copy. Beware of bu er overruns!




The strncpy() function is similar, except that at most n bytes of src are copied. Warning: If there is no null byte among the rst n bytes of src, the string placed in dest will not be null-terminated.




If the length of src is less than n, strncpy() writes additional null bytes to dest to ensure that a total of n bytes are written.




Return Value




The strcpy() and strncpy() functions return a pointer to the destination string dest.







 
Rubric and Grading




4.1 Autograder




We have provided you with a test suite to check your linked list that you can run locally on your very own personal computer. You can run these using the Make le.




Note: There is a le called test utils.o that contains some functions that the test suite needs. We are not providing you the source code for this, so make sure not to accidentally delete this le as you will need to redownload the assignment. Also keep in mind that this le does not have debugging symbols so you will not be able to step into it with gdb (which will be discussed shortly).







Your process for doing this lab should be to write one function at a time and make sure all of the tests pass for that function|and if one of your functions depends on another, write the most simple one rst! Then, you can make sure that you do not have any memory leaks using valgrind. It doesn’t pay to run valgrind on

tests that you haven’t passed yet. Further down, there are instructions for running valgrind on an individual test under the Make le section, as well as how to run it on all of your tests.




The given test cases are the same as the ones on Gradescope. Your grade on Gradescope may not necessarily be your nal grade as we reserve the right to adjust the weighting. However, if you pass all the tests and have no memory leaks according to valgrind, you can rest assured that you will get 100 as long as you did not cheat or hard code in values.




You will not receive credit for any tests you pass where valgrind detects memory leaks or memory errors. Gradescope will run valgrind on your submission, but you may also run the tester locally with valgrind for ease of use.




Printing out the contents of your structures can’t catch all logical and memory errors, which is why we also require you run your code through valgrind.




We certainly will be checking for memory leaks by using valgrind, so if you learn how to use it, you’ll catch any memory errors before we do.







Your code must not crash, run in nitely, nor generate memory leaks/errors.




Any test we run for which valgrind reports a memory leak or memory error will receive half or no credit(depending on the test).



If you need help with debugging, there is a C debugger called gdb that will help point out problems. See instructions in the Make le section for running an individual test with gdb.




4.2 Make le




We have provided a Make le for this timed lab that will build your project.




Here are the commands you should be using with this Make le:




 
To clean your working directory (use this command instead of manually deleting the .o les): make clean




 
To run the tests without valgrind or gdb: make run-tests




 
To run your tests with valgrind: make run-valgrind




 
To debug a speci c test with valgrind: make TEST=test name run-valgrind




 
To debug a speci c test using gdb: make TEST=test name run-gdb Then, at the (gdb) prompt:




 
Set some breakpoints (if you need to | for stepping through your code you would, but you wouldn’t if you just want to see where your code is segfaulting) with b suites/list suite.c:420, or b list.c:69, or wherever you want to set a breakpoint




 
Run the test with run




 
If you set breakpoints: you can step line-by-line (including into function calls) with s or step over function calls with n




 
If your code segfaults, you can run bt to see a stack trace







To get an individual test name, you can look at the output produced by the tester. For example, the following failed test is test list copy basic easy:







suites/test_utils.c:14:E:test_list_copy_basic_easy:test_list_copy_basic_easy:0:




ˆˆˆˆˆˆˆˆˆˆˆˆˆˆˆˆˆˆˆˆˆˆˆˆˆ

Beware that segfaulting tests will show the line number of the last test assertion made before the segfault, not the segfaulting line number itself. This is a limitation of the testing library we use. To see what line in your code (or in the tests) is segfaulting, follow the \To debug a speci c test using gdb" instructions above.




Note: The checker may not re ect your actual grade on this assignment. We reserve the right to update the checker as we see t when grading.







 
Deliverables




Please upload the following les to Gradescope:




1. tl5.c




Your le must compile with our Make le, which means it must compile with the following gcc ags:




-std=c99 -pedantic -Wall -Werror -Wextra -Wstrict-prototypes -Wold-style-definition




All non-compiling timed labs will receive a zero. If you want to avoid this, do not run gcc man-ually; use the Make le as described below.




Download and test your submission to make sure you submitted the right les!

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