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In this homework, you will design and implement a class hierarchy for the Board class of the NPuzzle problem. You will also write global functions to use these classes.
Your AbstractBoard class represents the board configuration as you did in the previous homework assignments.
Fuction Name
Explanation
print
Prints the board on the screen by sending it to cout
readFromFile
Reads the board from the file given as function parameter. The file
format is defined as in HW2.
writeToFile
Writes the board to the file given as function parameter
reset
Resets the board to the solution.
setSize
Sets the board size to given values. The values are given as parameters
and there are no restrictions on the board size. The board is reset after
this operation.
move
Makes a move according to the given char parameter. If the parameter
is ‘L’ then the blank tiles moves left, …, etc, as defined in HW1.
isSolved
Returns true if the board is a solution
Operator()
Takes two indexes and returns the corresponding cell content.
Terminates program if the indexes are not valid.
Operator==
Two boards are equal, if the boards are the same. This operator does
not consider last move or the number of steps
NumberOfBoards
Returns the number of Board objects created so far.
lastMove
Returns the last move, if there is no last move, returns ‘S’
numberOfMoves
Returns the number of steps (moves) this board made
Many of the functions above cannot be implemented because your do not know how the board is represented in this abstract base class. You will derive 3 new concrete classes from this class that represents the boards in different ways:
BoardVector: The Board is represented using an STL vector of STL vectors.
BoardArray1D: The Board is represented using a one dimensional dynamic C array.
BoardArray2D: The Board is represented using a two dimensional dynamic C array.
Write global function that takes an array of AbstractBoard pointers and returns true if the array contains a valid sequence of moves for a solution (same question of the midterm exam).
Notes:
Do not use any C++ features that we did not learn during the lectures. Use all the OOPL rules we learned in the class.
Make your own namespace, use separation of interface and implementation rules.
Test each function of each class at least once by writing driver code.
Test the global function at least 5 times with different number of types of board pointers.
You should submit your work to the moodle page and follow all the submission rules that will be posted.