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AN OPERATING SYSTEM SCHEDULER IMPLEMENTATION SOLUTION

CMPE322 project series is a set of projects that teaches how to construct an operating system, named BUnix (written in institutional colors of Boğaziçi University J ), from scratch. In the first project, we learn how to manage processes (tasks) in an operating system for a single CPU (with a single core). For this purpose, we expect from you to implement a round robin scheduler in C language.




Round Robin Algorithm




Round robin algorithm is a scheduling algorithm in which the CPU can be interrupted by the operating system while it executes a process and is forced to switch to the execution of another process in the ready queue. The interruption occurs after the process consumes its assigned time called “time slot”. Then, the scheduler sends this process to the end of the ready queue and executes the process at the head of this queue. For example, assume that the time slot is 100 milliseconds in BUnix and the operating system has to schedule the following processes using round robin algorithm. You should have noticed that the “total execution time” of a process is not a given parameter; it depends on the execution of the program code which is explained in the next section.




PROCESS NAME
ARRIVAL TIME (ms)
TOTAL EXECUTION TIME (ms)
P1
0
210
P2
50
120
P3
120
240
P4
450
30



Table 1 – Example for BUnix Operating System with four processes




The actions we are expect from your scheduler are:




Time
The Scheduler Action


The Ready Queue
0
Execute P1


P1








50
Add P2 to the end of the queue


P1
P2




100
P1 consumes its time slot; reschedule it and execute P2


P2
P1




120
Add P3 to the end of the queue


P2
P1
P3


200
P2 consumes its time slot; reschedule it and execute P1


P1
P3
P2


300
P1 consumes its time slot; reschedule it and execute P3


P3
P2
P1


400
P3 consumes its time slot; reschedule and execute P2


P2
P1
P3


420
P2 is finished; remove it from the queue and execute P1


P1
P3






430
P1 is finished; remove it from the queue and execute P3


P3








450
Add P4 to the end of the queue


P3
P4






530
P3 consumes its time slot; reschedule and execute P4


P4
P3






560
P4 is finished; remove it from the queue and execute P3


P3








600
P3 is finished












Table 2 – Round robin scheduler

The Process Structure and the Code Files



As you learned in the lectures, a process contains the program code and its current activity (context). Normally, a program code is a binary file, which contains the instructions that are executable by the CPU. However, for the sake of simplicity, we will use text files (*.code) that represent the executable code of the processes in this project. The structure of the text file is shown in Table 3. Each row of the text file represents an instruction in which the first column presents the name of this instruction and the second column is the execution time required by the CPU to complete this instruction.




INSTRUCTION NAME
INSTRUCTION EXECUTION TIME (ms)
instruction_1
20
instruction_2
50
instruction_3
50
instruction_4
20
instruction_5
30
.
.
.
.
.
.
Exit
10
Table 3 – A Text Based Program Code File Example




Each of the rows is an atomic operation, which means if the CPU starts to execute this instruction, it cannot be interrupted to schedule another process until the execution of that instruction is completed. Assume that the “time slot” is 100 ms in BUnix and we start executing the process with the program code in Table 3. The scheduler should stop the process after “instruction_3” (execution time 120ms), add this process to the end of ready queue, and start executing the first process in the queue. Finally, you might have noticed that the last instruction name is “exit” which means that this process should be finalized and it should be removed from the system after the exit instruction is executed.




In addition to the program code, we need to store the current activity (context) of a process to reschedule this process and continue to execute it with the CPU. Normally, the current activity of a process contains different elements such as the registers in the CPU and stack of the process. In BUnix, we just need to store the line number of the last executed instruction before sending this process to the ready queue.




Don’t get confused by the names of the instructions. These are not real machine codes and YOU WILL NOT REALLY EXECUTE. The only important thing is that you have to calculate the execution times of these instructions correctly. So, you can stop a process, send it back to the ready queue, and run another process at the right time.

The Process Definition File




The process definition file (definition.ini) is a text file that provides the initial information of the processes in the system. The following table shows the structure of this file.




Process Name
Program Code File
Arrival Time (ms)
P1
1.code
0
P2
3.code
20
P3
1.code
130
P4
1.code
170
.
.
.
.
.
.
.
.
.
Table 4 – The Process Definition File Structure




Each row represents a process in the system. You should have noticed that process names are unique, but more than one process may be assigned to the same program code.




The Scheduler Code




This component is a C code that parses the process definition file and schedules these processes using the round robin algorithm. The design should have at least the following parts:




The parsing of the “process definition file” and the programming code files.



The process data structure, which includes at least the programming code address (or the filename) and the last executed line information.



A FIFO queue to implement the ready queue.



A round robin scheduler that maintains the queue.



An output mechanism that generates a file to show the ready queue whenever it is changed by the algorithm. The output file should have the format that is shown in Table 5.



[TIME]::HEAD-[Ready Queue]-TAIL




100::HEAD—TAIL




200::HEAD-P1-P2-TAIL

340::HEAD-P2-P3-P1-TAIL

450::HEAD-P3-P1-P2-TAIL

590::HEAD-P1-P2-P4-P3-TAIL

630::HEAD-P2-P4-P3-TAIL

790::HEAD-P4-P3-P2-TAIL

930::HEAD-P3-P2-P4-TAIL

970::HEAD-P2-P4-TAIL

1090::HEAD-P4-P2-TAIL

1130::HEAD-P2-TAIL

1230::HEAD-P2-TAIL

1240::HEAD—TAIL




Table 5 – The Output File Format
Development Platform




You have to implement your design in the Linux Platform with GCC/G++ Compiler. We strongly advise you to install Ubuntu which has pre-installed GCC/G++ compiling tools. We will test your code in this platform and if your compiled code is not compatible with the test platform. You might be invited for a demo, if necessary.




Provided Files




The following files are given together with the project:




The process definition file (number of processes and their arrival times will be modified to test your code).



Four program code files (number of instructions, their names and their execution times will be modified to test your code. Only exception is the last instruction name is always “exit” and its execution time is 10 milliseconds).
The expected output file.



Note: The length of the time slot is a constant value in BUnix operating system (100 milliseconds).



Project Requirements




Your project should have generated the expected output file for modified process definition file and program code files. (80%)
The source code documentation. The documentation depends on your design style but at least having comments that explain your code is strongly advised. (20%)



Submission Policy




You have to submit your source code and your documentation (if it is not only comments in your source code) to the Moodle as a zip file.
The name of the zip file should be in [STUDENT_ID].zip format (such as 2015800054.zip).


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