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Homework #5 Solution




Hand in: A student with number 20180000001 should hand in a file named 20180000001.c for this homework.










The Monopoly 2




In this homework, you are going to enhance the Monopoly game that you implemented in the previous homework. The following features will be added:




 
Playing Against Computer




 
Board Implementation




 
Fortune Cards




Gameplay Rules for Computer:




(Unless it is told, actions are the same as user actions defined in the previous homework.)




 
When played against the computer, it rolls a dice just like a user.




Dice rolling result for the computer must be printed as “Computer rolled the dice: N”.




 
If computer arrives at an unowned property, it decides what to do based on the followings:




o If the price of the property is below the average cost of all properties, then computer must buy the property.




o Otherwise, the computer rolls the dice again. If the outcome is between 1 and 3, then the computer must buy the property. If the roll is between 4 and 6, the computer skips its turn.




 
If the computer lands on a property it owns, it may construct up to 3 houses on that property. The number of houses it can built depends on the number of properties it owns:




o If the computer owns 1/3 of all the properties, it rolls a dice. If the result is between 1 and 3, then the computer constructs a house. Otherwise, it skips the current turn.




o If computer does not have 1/3 of all his properties, it skips its turn.




 
When computer does not have enough money to pay its rent/tax, then the bank asks it to sell some of its properties. The computer must sell starting with the highest priced property till it pays off its dept.




 
Player_type for computer is “cap”. Update your implementation accordingly.




Board Implementation:




 
You must convert your array-based board implementation to a linked list.




 
There are 4 more blocks added to the board. The total number of blocks on the board now is 24.













Fortune Cards:




 
Whenever a player lands on a fortune card block, player draws a card from fortune card deck (you randomly pick a fortune card). It carries out the action the card says.




 
Location of fortune card blocks on board are defined in the blocks.xlsx file.




 
Block type is “fortune”. You must update your block_type enumeration implementation accordingly.




 
Define a struct with name “fortune_card”. Rest of the implementation is up to you.




 
Fortune cards are defined below.




Card No
Fortune Card Name
Explanation








1
Free House
Build a house on one of your properties for




free.








2
Time Travel
Roll a dice. If result is [1-3], move forward




by 2 blocks. Else, move backward by 2 blocks.






3
Garnishment
Pay 5.000 to the bank.








4
Generosity
Give 10.000
to the opponent.








5
Treasure Hunter
Take 20.000
from the bank.











General Rules:




 
Unless otherwise noted, the given function prototypes should not be modified. If you do so, you will get zero credit for that part of the assignment.




 
Note that if any part of your program is not working as expected, then you can get zero credit for the related part, even it partially works for some cases.




 
Upload your .c file on to Moodle to deliver your homework.




 
You can ask any question about the homework via Moodle Forum. But please do not post answers and part of the answers. Those post revealing solutions to the entire or a part of the assignment will be treated as cheating.




 
Solutions including cheating will get –100. Cheating means that a solution is copied from another source (from the internet or another student) without substantial contribution of your own. Changing variable or function names or re-ordering portions of the code does not constitute as substantial work. In the case of copying between two submissions, there will be no distinction as to who the source is. They will both get –100.




Corresponding TA: M. Rasih ÇELENLİOĞLU (mcelenlioglu@gtu.edu.tr)















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