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Homework #2 Solution

This assignment asks you to complete programming tasks using the Go programming language. This assignment should be worked on individually. Please turn in your solutions electronically via Kodethon by the due date.







Getting Started




First, download the project les from Kodethon. Please see this support page1 for details on downloading the required project les, as well as how to submit your solutions via Kodethon. Next, go to \Switch Environments" from your Kodethon dashboard and choose the \go" execution environment. Finally, you will need to open the Kodethon Terminal to execute commands. This can be done by selecting the grid icon in the top bar, selecting \CDE Shell", and then clicking the \Terminal" button in the upper-right. (NOTE: The CDE Shell behaves very di erently from the Terminal. Make sure you’re using the Terminal!) Further questions regarding Kodethon can be directed to the course Piazza forum using the kodethon tag.




The project code includes a simple \Hello, World!" program written in Go. Before changing anything, make sure you understand how to build and run this program. You can nd the source code for this program in the \hello/" folder. The rst thing you should do is set the GOPATH2 environment variable so that the Go compiler knows how to traverse your project. You can do this by using cd in your terminal to navigate down to the homework directory, then running export GOPATH=$(pwd).




You should work through the rst four modules in A Tour of Go3 to familiarize yourself with the language.




For the rst three parts of this project, you will be working with a simple arithmetic language. This language comes with a parser, turning strings like 1 + x / 3 into abstract syntax trees (ASTs), and an evaluator, turning ASTs into numbers. You will be analyz-ing and transforming these ASTs to make the arithmetic language more useful; part 3 in particular adds basic support for units of measurement.




For the fourth through sixth parts of this project, you will be working with the AST of the Go language itself. You may need to traverse these ASTs di erently; make sure to familiarize yourself with the documentation for go/ast4 in particular, as well as go/token5,







1https://support.kodethon.com/d/38-how-to-use-a-course-as-a-student

2https://golang.org/doc/code.html#GOPATH

3https://tour.golang.org/list

4https://golang.org/pkg/go/ast/

5https://golang.org/pkg/go/token/







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go/format6, and go/parser7. This article8 gives a gentle introduction to using these packages. For several parts of this project, you will need to write tests and ensure 100% test coverage of your code. You can generate a coverage pro le using the go test command. For exam-




ple, to generate a coverage pro le for the Simplify method in the eval/ package, run go test eval -run Simplify -coverprofile=Simplify.cov. You can then run go tool cover -func=Simplify.cov | grep simplify.go to see what the cov-erage results are. You can graphically see which lines of your code are covered by testing us-ing the go tool cover -html=Simplify.cov command, which opens a new browser window with the results. (On Kodethon, you may need to download the HTML le for local viewing. Add the ag -o Simplify.html to generate an HTML le, which you can then download from Kodethon.) See this post9 for more on coverage testing.




Depth (15 points)



For this part, you must implement a Depth method on expr ASTs, as declared in eval/ast.go. The Depth method should return the maximum number of AST nodes between the root of the tree and any leaf (literal or variable) in the tree.




Fill in the empty method bodies in eval/depth.go with your implementation. Make sure it passes the sample tests provided in eval/depth tests.go.










Simplify (15 points)



Sometimes we have an expression where we have values for some of its variables, but not all of them. Or perhaps there are some obvious evaluations we can do without involving variables, as in \x + 5 + 8", which can be simpli ed to \x + 13". Your task is to write a Simplify method that lls in whichever variables we know and simpli es the expression.




As another example, \x + 2 + y" with Envf’x’: 3g will be simpli ed to \3 + 2




y". Because of how the provided parser works, the input is interpreted as +(x, +(2, y)), and this can’t be simpli ed without reassociating the addition operation. Don’t worry about reassociating or rotating the AST { just make sure the subtrees that you can simplify directly are simpli ed.



Your code should perform the following simpli cations:




Any Var whose name is in the provided map should be replaced with its value.




Any unary operator whose operand is a Literal should be replaced with a Literal representing the result.




Any binary operator whose operands are both Literals should be replaced with a Literal representing the result.







6https://golang.org/pkg/go/format/

7https://golang.org/pkg/go/parser/

8https://zupzup.org/go-ast-traversal/

9https://blog.golang.org/cover







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Any binary operator performing addition, where one operand is 0, should be reduced. (0+X=X=X+0)




Any binary operator performing multiplication, where one operand is 1 or 0, should be reduced. (1 X = X = X 1 and 0 X = 0 = X 0)




No other simpli cations should be performed.




Write your Simplify method in eval/simplify.go, and write tests for your code in eval/simplify test.go. Ensure that your tests provide 100% coverage of code in eval/simplify.go.










FlattenUnits (20 points)



The supplied Eval cannot compute expressions involving units (measure nodes in the AST), so your next job is to implement a FlattenUnits method that replaces measure operations with arithmetic operations. The resulting AST must contain no measure oper-ations. The second result of FlattenUnits must be the unit of the overall expression.




For binary operations, if the left-hand quantity is not a scalar, its unit determines the unit of the result. For example, \s(4) + min(5)" should produce an AST without units that, when evaluated, produces the value \304" (the number of seconds in 5 minutes, 4 seconds), and the second return value of FlattenUnits should be "s" (for "seconds"). On the other hand, addition and subtraction of incompatible units (e.g. \s(4) + F(10)") is illegal, and should cause a panic10.




Your code does not need to handle multiplication or division of quantities with units. If you encounter an input like \m(5) / s(1)", you should call the standard function panic() to throw an exception and fail early. However, your code should still allow multiplication and division by scalars.




You should support the following kinds of quantities, in addition to scalars (unitless numbers)




Length: Meter ("m"), kilometer ("km"), mile ("mi")




Time: Second ("s"), milisecond ("ms"), minute ("min")




Mass: Kilogram ("kg"), gram ("g"), pound ("lbs")




Temperature: Fahrenheit ("F"), Celsius ("C"), Kelvin ("K")




Write your FlattenUnits code in eval/units test.go. in eval/units.go.




method in eval/units.go, and write tests for your Ensure that your tests provide 100% coverage of code



(We call this \FlattenUnits" because all of the units in the expression are \ attened" together, with the only unit left as the second result of the FlattenUnits call.)







10https://golang.org/pkg/builtin/#panic









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ComputeBranchFactor (15 points)



For the next three parts, we’ll be working with the AST of the Go language itself. As a warm up, write a ComputeBranchFactor function that takes a Go program as a string, and for each function in that program, counts the number of branching statements in the function. ComputeBranchFactor should return a map[string]uint from the name of the function to the number of branching statements it contains.




\Branching statements" are those where the program has a choice of what to execute next. These include if and for, as well as some other statements you may not have encountered before. Statements are named ending in \Stmt" in the go/ast documentation.




Write your ComputeBranchFactor function in analysis/branches.go, and write tests for your code in analysis/branches test.go. Ensure that your tests provide 100% coverage of code in analysis/branches.go.










SimplifyParseAndEval (15 points)



The eval package from the rst three tasks includes a ParseAndEval method that can be used in regular Go code. For this task, you will write a source preprocessor that simpli es ParseAndEval calls before the program is run. For instance, a call like eval.ParseAndEval(‘‘2 + 3’’, env) should be rewritten to eval.ParseAndEval(‘‘5’’, env).




Write your SimplifyParseAndEval function in analysis/rewrite.go. Make sure it passes the sample tests provided in analysis/rewrite tests.go.







The ability to manipulate the AST of a program enables you to do code generation11. For instance, the genny12 library allows you to write a data structure once for a \generic" element type, and generate instances of that data structure for any other element type.







CyclomaticComplexity (20 points)



Cyclomatic complexity13 is a measure of how many distinct basic control ow paths there are within a function, and it is sometimes used as a heuristic for how maintainable a function is. For this task, you will compute the cyclomatic complexity for each function in a Go program and output a map[string]uint from the function’s name to its cyclomatic complexity.




You probably shouldn’t use the ast.Walk method in go/ast for this. ast.Walk does not give you much control over the order in which AST nodes are visited.




Write your CyclomaticComplexity function in analysis/cyclo.go. Make sure it passes the sample tests provided in analysis/cyclo tests.go.

























11https://en.wikipedia.org/wiki/Automatic_programming

12https://github.com/cheekybits/genny

13https://en.wikipedia.org/wiki/Cyclomatic_complexity




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