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Programming Project #8: Dynamic Array Template Solution

Background

At this point you should have written code for a complete vector of integers class (The Dynamic Array project). We will add a few additional functions to DynArray, and then make it a class template so it can store objects of any type.

Objective

Successfully implement a generic class using templates in C++.

Step 1

Starting with a copy of your DynArray class, add the following member functions:

    1. int back()

This function returns the value of the last integer in the used portion of the vector, but it does not remove it. Throw a runtime_error if the vector is empty. This function returns by reference.
    2. int front()

This function returns the value at the beginning the vector, but it does not remove it. Throw a runtime_error if the vector is empty. This function returns by reference.
    3. DynArray(const DynArray&)

This copy constructor does a deep copy of the object's contents.

    4. DynArray& operator=(const DynArray&)

This assignment operator does a deep copy of the object's contents. Don't forget to delete the old data.

    5. T& operator[ ](int n);

This operator modifies the array operator so that is it compatible with a vector at( ) function in avoiding the fact that an array has no over bounds error reporting.

After you have added these functions to your new DynArray class, write a driver that tests these new functions. Once you are satisfied that your DynArray class works, move on to step two. You won't turn in your test code for this step.
Step 2

Make your DynArray class generic by making it a template. Your new class template will have the type of the items it will hold as the template parameter:

template<typename T>


class DynArray {

... your content here ...

};

You will need to move all of your code into a single dynarray.h file, since template code must be defined that way. You won't have a dynarray.cpp. Place the class template definition first, followed by the member function implementations (alternatively, you could define your member function bodies inside the class template if you like). You will need to add the usual template preamble before each function defined outside of the class template definition, for example:

template<typename
T>

int DynArray<T>::capacity() const {
return cap;
//
Or whatever you named your capacity data
member


}



Now go through your code and replace all occurrences of int with T wherever the element type is referred to. Don't just blindly replace all occurrences of int. For example, capacity still returns an int, since it is a number. push_back, however, will look like this:

template<typename T>


void DynArray<T>::push_back(const T& t) {

...your code here...

}

Note: Wherever DynArray appears in the non-template version (except for the class name and the names of constructors), it must now appear as DynArray<T>.

The driver for this project is provided for you.

The expected output follows:

grow


grow

grow

copy

[A, B, C, D, E, F, G, H, I, J, K, ..., Z] assign

[A, B, C, D, E, F, G, H, I, J, K, ..., Z] {B, C, D, E, F, G, H, I, J, K}
Note that you must insert trace statements for "grow" and "assign". This verifies that your code is functioning properly.

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