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Program 4 Linked Lists Skip List Solution

Purpose




This programming assignment implements a skip list and compares its performance with that of the doubly linked and the MTF lists you have implemented/used in the Lab 4.










Skip List




The skip list is a sorted list whose find( ) is bounded by O( log n ) on average. As shown below, a level­6 skip list consists of six parallel lists where the lowest list includes all items in a sorted order; middle lists inherit items from their one­level lower list with a 50% possibility; and the top list includes no items. All of those lists' left and right most items are a dummy whose actual value is a negative and positive infinitive respectively.







S5: -inf <
----------------------------------------------------------






+inf
^










^
|










|
v










v
S4: -inf <
----------
17<
------------------------------------------


+inf
^


^






^
|


|






|
v


v






v
S3: -inf <
----------
17<
---------- 25 <--------------------------


+inf
^


^
^




^
|


|
|




|
v


v
v




v
S2: -inf <
----------
17<
---------- 25 <----------
38<
---------- +inf
^


^
^


^
^
|


|
|


|
|
v


v
v


v
v
S1: -inf <
-- 12 <--
17<
---------- 25 <--
31 <--
38<
---------- +inf
^
^
^
^
^
^
^
|
|
|
|
|
|
|
v
v
v
v
v
v
v
S0: -inf <
-- 12 <--
17<
-- 20 <-- 25 <--
31 <--
38<
-- 45 <-- +inf
Ini alize and delete







In this implementation, Skip lists have 6 levels (S0 to S5). Each level's left and right most items are a dummy whose actual value is a negative and positive infinitive respectively. Initialize slist is implemented in




init() function, and it is called in constructor method. Since slist creates a number of pointers, it should clear up all items and delete pointer in destructor method, using clear() function.




init() function is given. You have to complete the clear() function. clear() function will iterate through to delete all pointers of SListNode, and at the end of each level, the leftmost dummy header point to the rightmost dummy header as next pointer.




Find Algorithm







Given a value to find, the find( ) function starts with the left most dummy item of the top level list, (­inf of S5 in the above example), and repeats the following two steps until it reaches the item at the lowest list that includes the given value:




move right toward +inf while the current item < the given value,



shift down to the same item at the next lower list if it exists



For instance, in order to find item 31, we traverse from S5's ­inf through S4's ­inf, S4's 17, S3's 17, S3's 25, S2's 25, S1's 25, S1's 31, and S0's 31.




In our implementation, we have two methods such as find( ) and searchPointer( ):







Insert Algorithm







Given a new object to insert, the insert( object ) function starts with calling searchPointer( object ). If searchPointer( value ) returns a pointer to the exact item, we don't have to insert this value. Otherwise, start inserting this item just in front of (i.e., on the left side of) what searchPointer( object ) has returned. After inserting the item at the lowest level, (i.e., at S0), you have to repeat the following steps:




Calls rand( ) % 2 to decide whether the same item should be inserted in a one­level higher list. Insert one when rand( ) % 2 returns 1, otherwise stop the insertion.



To insert the same new item in a one­level higher list, move left toward ­inf at the current level until encountering an item that has a link to the one­higher level list.



Shift up to the same item in the next higher list.



Move right just one time, (i.e., to the next item).



Insert the new item in front of the current item.



For instance, to insert item 23, you have to go to item 25, insert 23 in front of 25, and thereafter call rand( )




2 to decide if you need to insert the same item in the next higher list. If it returns 1, you have to traverse
S0's 20, S0's 17, S1's 17, and S1's 25. Insert 23 before item 25. Repeat the same sequence of operations to insert 23 on S2, S3, and S4. However, don't insert any items at the top level, (i.e., S5).













S5: -inf <
------------------------------------------------------------------










+inf
^














^
|














|
v














v
S4: -inf <
----------
17<
----------
<
----------------------------------


+inf
^


^










^
|


|










|
v


v










v
S3: -inf <
----------
17<
----------
<
-- 25 <--------------------------


+inf
^


^




^




^
|


|




|




|
v


v




v




v
S2: -inf <
----------
17<
----------
<
-- 25 <----------
38 <----------
+inf
^


^




^


^
^
|


|




|


|
|
v


v




v


v
v
S1: -inf <
-- 12 <--
17<
----------
<
-- 25 <--
31 <--
38 <----------
+inf
^
^
^


^
^
^
^
^
|
|
|


|
|
|
|
|
v
v
v


v
v
v
v
v
S0: -inf <
-- 12 <--
17<
-- 20 <-- 23 <
-- 25 <--
31 <--
38 <-- 45 <--
+inf






Delete Algorithm







Given an object to delete, the remove( object ) function starts with calling searchPointer( object ). If searchPointer( value ) returns a pointer to the exact item, we delete this item from the lowest up to the highest level as repeatedly traversing a pointer from the current item to its above item. For instance, to delete item 17, start its deletion from S0's 17, simply go up to S1's 17, delete it, and repeat the same operations till you delete S4's 17.




Statement of Work




Download the following files to your project. (Files­­Programs/Program4/) You'll see the following files:







dlist.h: a doubly­linked list's header file







dlist.cpp.h: a doubly­linked list's template implementation







mtflist.h: an MTF list's header file







mtflist.cpp.h: an MTF list's template implementation (Should get from Lab 4 solution)







transposelist.h: an transpose list's header file







transposelist.cpp.h: an transpose list's template implementation (Should get from Lab4 solution)







slist.h: a skip list's header file







slist_incomplete.cpp.h: a skip list's template cpp file that you have to complete







driver.cpp: a main program for the skip list




statistics.cpp: a main program to compare different algorithms













Complete slist_incomplete.cpp.h by implementing the clear, insert and remove functions:







template<class Object




void SList<Object::clear( ) {




for each level, iterate from the first to last item. for ( int i = 0; i < LEVEL; i++ ) {

Implement the rest by yourself //












} // let the right most point to it




}
















template<class Object




void SList<Object::insert( const Object &obj ) {




// right points to the level-0 item before which a new object is inserte




d.




SListNode<Object *right = searchPointer( obj ); SListNode<Object *up = NULL;




if ( right-next != NULL && right-item == obj )




there is an identical object return;



Implement the rest by yourself //



}







template<class Object




void SList<Object::remove( const Object &obj ) {




p points to the level-0 item to delete



SListNode<Object *p = searchPointer( obj );







validate if p is not the left most or right most and exactly contains



the




item to delete



if ( p-prev == NULL || p-next == NULL || p-item != obj )




return;

// Implement the rest by yourself //




}







Compile and run the driver program, (driver.cpp) in order to verify the correctness of your implementation. Before compile, change your slist_incomplete.cpp.h to slist.cpp.h. You should obtain




the same results as result1.txt (as far as the 0th level. The other levels can be different. Also cost can be different)




mv slist_incomplete.cpp slist.cpp




g++ driver.cpp




./a.out result1.txt




























Download statistics.cpp. This program is used for your performance evaluation. Compile and run statistics.cpp in order to compare the performance among the doubly­linked, MTF, transpose, and skip lists. Run this statistics with various parameters: (sample of result2.txt is not posted, as the output will be different)










g++ statistics.cpp




./a.out 10 result2.txt (Note you can change the parameter. Minimum param eter is 10)
















Note that this statistics program works as follows: (added 11/24/2018)




initializes 1000 integers with rand numbers, which are inserted in a list,







picks up only 10 items out of those. You can change this parameter, but it should be larger than 10.




accesses each item of those 10 with a probability of (its index + 1) / 45
















What to Turn in




Clearly state any other assumptions you have made. Your softcopy should include:

All .h and .cpp.h and cpp files: The professor (or the grader) will compile your program with "g++ driver.cpp" and "g++ statistics.cpp" for grading your work. Make sure that the archive includes your own slist.cpp.h, (i.e., slist_incomplete.cpp.h you have modified).



A separate report in .txt, .doc or .docx or pdf:



(2a) result1.txt: output of the driver.cpp execution,




(2b) result2.txt: performance results




(2c) Report the results and analyze algorithms.




(Should explain about the goal, experiment, result and analysis, and conclusion.)













Grading Guide and Answers




Check the following grading guide to see how your homework will be graded. Key answer will be made available after the due date through Solution page.







Documentation (8pts)



An output of the driver.cpp execution, (i.e. execution cost of each list)




Correct (1pt) Wrong or not submitted (0pt)




An output of the statistics.cpp execution,




Correct (1pt) Wrong or not submitted (0pt)




Report and performance consideration about the cost with random list node accesses.(6 pts)




goal (1 pt) + experiment (1 pt) + result and analysis ( 3 pt) + conclusion (1 pt)




Correctness (20 pts)



Compilation errors (0 pts)




Successful compilation (4 pts)




Correct implementation of algorithms including clear, insert, remove (14 pts)



No memory leak (2 pts)






Program Organization (2pts)



Write comments to help the professor or the grader understand your pointer operations.




Proper comments Good (1pt)







Poor(0pt)



Coding style (proper identations, blank lines, variable names, and non-redundant code)




Good (1pt) Poor(0pt)

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