$29
HashMaps Solution
In this homework, you will implement a key-value hash map with an external chaining collision resolution strategy. A hash map maps unique keys to values and allows O(1) average case lookup of a value when the key is known. If adding to the table would cause the load factor (LF) to exceed (greater than, not greater than or equal to) the max load factor provided in HashMap.java, then the hash map should be resized to have a capacity of 2n + 1 where n is the current capacity. See the javadocs for speci c instructions on when to resize.
The table should not contain duplicate keys, but duplicate values are acceptable. In the event of a duplicate key, replace the existing value with the new value.
There are two constructors in HashMap.java. As per the javadocs, you should use constructor chaining to implement the no-arg constructor.
As usual, do not use magic numbers in your code. That is, use the provided constants in your code rather than hardcoding their values.
Hash Functions
You should not write your own hash functions for this assignment. Instead, use the hashCode() method (every Object has one). If this is a negative value, mod by table length rst, then take the absolute value (it must be done in this order to prevent over ow in certain cases). As a reminder, you should be using the hashCode() method on only the keys since that’s what is used to look up the values.
External Chaining
Your hash map must implement an external chaining collision policy. That is, in the event of a collision, colliding entries are stored as a chain of MapEntry objects at that index. As such, if you need to search
1
Homework 6: HashMaps Due: See Canvas
for a key, you’ll need to traverse the entire chain at the hashed index to look for it. See MapEntry.java to see what is stored and what methods are available for use; do not use Java’s LinkedList to handle the chaining functionality.
Adding Items
When adding a key/value pair to a hash map, add the pair to the front of the chain in the correct position. Also remember that keys are unique in a hash map, so you must ensure that duplicate keys are not added.
Removing Items
When removing a key/value pair from a hash map using external chaining, you can safely remove the item unlike in open addressing techniques such as linear probing where you must use a DEL marker. Removing from a chain is very similar to removing from a Singly-Linked List, treating the rst table entry as the head, so refer to your notes and homework assignments from earlier in the course if you need a refresher. As usual, if the entry you are removing is the only entry at that index, you should make sure to "null out" that spot rather than leaving it there.
Grading
Here is the grading breakdown for the assignment. There are various deductions not listed that are incurred when breaking the rules listed in this PDF, and in other various circumstances.
Methods:
put
17pts
resizeBackingTable
8pts
remove
15pts
get
10pts
containsKey
10pts
keySet
5pts
values
5pts
clear
5pts
Other:
Checkstyle
10pts
E ciency
15pts
Total:
100pts
Keep in mind that add functions are necessary to test other functions, so if an add doesn’t work, remove tests might fail as the items to be removed were not added correctly. Additionally, the size function is used many times throughout the tests, so if the size isn’t updated correctly or the method itself doesn’t work, many tests can fail.
A note on JUnits
We have provided a very basic set of tests for your code, in HashMapStudentTests.java. These tests do not guarantee the correctness of your code (by any measure), nor do they guarantee you any grade. You may additionally post your own set of tests for others to use on the Georgia Tech GitHub as a gist. Do NOT post your tests on the public GitHub. There will be a link to the Georgia Tech GitHub as well as a list of JUnits other students have posted on the class Piazza.
If you need help on running JUnits, there is a guide, available on Canvas under Files, to help you run JUnits on the command line or in IntelliJ.
2
Homework 6: HashMaps Due: See Canvas
Style and Formatting
It is important that your code is not only functional but is also written clearly and with good style. We will be checking your code against a style checker that we are providing. It is located on Canvas, under Files, along with instructions on how to use it. We will take o a point for every style error that occurs. If you feel like what you wrote is in accordance with good style but still sets o the style checker please email Tim Aveni (tja@gatech.edu) with the subject header of \[CS 1332] CheckStyle XML".
Javadocs
Javadoc any helper methods you create in a style similar to the existing Javadocs. If a method is overridden or implemented from a superclass or an interface, you may use @Override instead of writing Javadocs. Any Javadocs you write must be useful and describe the contract, parameters, and return value of the method; random or useless javadocs added only to appease Checkstyle will lose points.
Vulgar/Obscene Language
Any submission that contains profanity, vulgar, or obscene language will receive an automatic zero on the assignment. This policy applies not only to comments/javadocs but also things like variable names.
Exceptions
When throwing exceptions, you must include a message by passing in a String as a parameter. The mes-sage must be useful and tell the user what went wrong. \Error", \BAD THING HAPPENED", and \fail" are not good messages. The name of the exception itself is not a good message.
For example:
Bad: throw new IndexOutOfBoundsException("Index is out of bounds.");
Good: throw new IllegalArgumentException("Cannot insert null data into data structure.");
Generics
If available, use the generic type of the class; do not use the raw type of the class. For example, use new LinkedNode<Integer() instead of new LinkedNode(). Using the raw type of the class will result in a penalty.
Forbidden Statements
You may not use these in your code at any time in CS 1332.
package
System.arraycopy() clone()
assert()
Arrays class Array class Thread class
3
Homework 6: HashMaps Due: See Canvas
Collections class
Collection.toArray()
Re ection APIs
Inner or nested classes Lambda Expressions
Method References (using the :: operator to obtain a reference to a method)
If you’re not sure on whether you can use something, and it’s not mentioned here or anywhere else in the homework les, just ask.
Debug print statements are ne, but nothing should be printed when we run your code. We expect clean runs - printing to the console when we’re grading will result in a penalty. If you submit these, we will take o points.
Provided
The following le(s) have been provided to you. There are several, but we’ve noted the ones to edit.
HashMap.java This is the class in which you will implement the methods for a HashMap. Feel free to add private helper methods but do not add any new public methods, inner/nested classes, instance variables, or static variables.
MapEntry.java This class stores a key-value pair and a removed attribute for your hash map. Do not alter this le.
HashMapStudentTests.java This is the test class that contains a set of tests covering the basic operations on the HashMap class. It is not intended to be exhaustive and does not guarantee any type of grade. Write your own tests to ensure you cover all edge cases.
Deliverables
You must submit all of the following le(s). Please make sure the lename matches the lename(s) below, and that only the following le(s) are present. If you make resubmit, make sure only one copy of the le is present in the submission.
After submitting, double check to make sure it has been submitted on Canvas and then download your uploaded les to a new folder, copy over the support les, recompile, and run. It is your responsibility to re-test your submission and discover editing oddities, upload issues, etc.
HashMap.java
4