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Lab 11 Midterm II Review Solution

Rules

To get credit for this lab, you must submit your answers to the questions below via Canvas by 11:55 p.m. on Wednesday, April 15th. We will accept any form of document, whether it be pdf, jpg, png, txt, etc.; whatever works best for you. The solutions to the lab will be released after Wednesday. If you have any questions or would like feedback on your answers, we highly encourage you to either attend lab on Tuesday, attend one of the o ce hours throughout the week, or email the TAs.


Note: The problems in this review lab are meant to reinforce the concepts you have learned so far throughout the course. Do not assume the layout, di culty, length, or style of these questions are or are not similar to the questions on the upcoming midterm.



Lab Overview

As you all are hopefully already aware at this point, you have your second midterm this week. But if this is news, don’t panic! This review lab is here to help you out! The problems are sectioned o as follows:

    1. Linked List

    2. Queues

    3. Stacks

    4. Exceptions

    5. Complexity Analysis

    6. Other Concepts


Note: There is a topics list for the midterm posted here:
















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CSCI 1933 LAB 11    1. LINKED LIST



    • Linked List

These problems will require you to recall your LinkedList implementation in project 3. Remember that you will have limited time and resources during the midterm, so it is best to remember how Node’s work and how you implemented your LinkedList in project 3.

1.1    You get removed! You get removed! Every-two gets removed!

For this problem, implement public void removeEvery(int n) in your LinkedList class. This method should remove every nth element from your list. You may assume that n 0; if n = 0 or n > size(), do nothing.



Example: Suppose we have the following list: A ! B ! C ! D ! E ! F and we call

removeEvery(2). We should end up with the following list: A ! C ! E.


1.2    Alright, break it up!

For this problem, implement public LinkedList<LinkedList<T>> extractGroupsOf(int n) in your LinkedList class. This method will return a list of lists, each of size n. You may assume that n 0; if n = 0 return an empty List.


Example: Suppose we have the following list:  A ! B ! C ! D ! E and we call

extractGroupsOf(2). The following list is returned: hA ! B; C ! D; Ei.



Constraint: You cannot use your get(int index) method or any method that gets a speci c node. You must do this problem by traversing the links between the nodes in your list























2
CSCI 1933 LAB 11    2. QUEUES



    • Queues

These problems will require you to recall your Queue implementation from lecture. Remember that you will have limited time and resources during the midterm, so it is best to remember how Queues can be implemented using an array and Nodes

2.1    A Stacked Queue

You know how you’ve seen a Queue being implemented using an array and Nodes? Well, now you have to implement it using a Stack. Create a StackedQueue class and implement the following methods: enqueue(T element), dequeue(), peek(), isEmpty(). You can use any of the Stack implementations from the lecture examples or use Java’s built in Stack.


Constraint: If you are using an array-based Stack, you cannot touch the underlying array. Similarly, if you are using a Node-based Stack, you cannot touch the underlying Nodes



2.2    Palindrome Check

A palindrome is a word that reads the same forward as backwards. Some examples are ’racecar’, ’tacocat’, and ’kayak’. Using a Queue, implement a public boolean palindromeTest(String word) method that takes in a word as a parameter and returns true if the word is a palindrome and false if it is not.


Constraint: Your MUST use a Queue as the underlying data structure. You can use Java’s built-in Queue, one that you implemented yourself, or any of the ones in the lecture examples.



Constraint: If you are using an array-based Queue, you cannot touch the underlying array. Similarly, if you are using a Node-based Queue, you cannot touch the underlying Nodes





















3
CSCI 1933 LAB 11    3. STACKS



    • Stacks

These problems will require you to recall your Stack implementation from lecture. Remember that you will limited time and resources during the midterm, so it is best to remember how Stacks can be implemented using an array and Nodes

3.1    A Queued Stack

You know how you’ve seen a Stack being implemented using an array and Nodes? Well, now you have to implement it using a Queue. Create a QueuedStack class and implement the following methods:

push(T element), pop(), top(), isEmpty(). You can use any of the Queue implementations from the lecture examples or use Java’s built in Queue.



Constraint: If you are using an array-based Queue, you cannot touch the underlying array. Similarly, if you are using a Node-based Queue, you cannot touch the underlying Nodes



3.2    A Hack Stack

You know how some times you just want stu from the middle of a pile but you can’t take it because it will cause absolute mayhem, e.g. playing Jenga? Fortunately, we can take something from the middle of a pile with our handy-dandy HackStack. Create a HackStack class and implement the following methods:

public void push(T element) { This just pushes the element onto the stack.

public T pop() { This just pops the top element from the stack and returns it; if empty, return null.

public T pop(int n) { This pops the nth element from the top of the stack. You may assume that n 0 where 0 corresponds to the top of the stack. If n the size of the stack, return null.

public T peek() { This returns the item at the top of the stack.



Constraint: Your MUST use a Stack as the underlying data structure. You can use Java’s built-in Stack, one that you implemented yourself, or any of the ones in the lecture examples.



Constraint: If you are using an array-based Stack, you cannot touch the underlying array. Similarly, if you are using a Node-based Stack, you cannot touch the underlying Nodes







4
CSCI 1933 LAB 11    4. EXCEPTIONS



    • Exceptions

4.1    From Bad to Worse

What is the di erence between returning a value to signify bad input versus throwing an exception?

4.2    To Check Or Not to Check?

What is the di erence between a checked and unchecked Java exception?

4.3    Exception Types

Name two subclasses of an Exception and give a situation in which they would be thrown.

4.4    Are You the Exception?

Given the following Java code, what exceptions could be produced? Explain your reasoning.

public class MatchingStrings {

public static boolean containsMatch(String[] array, String match) { boolean containsMatch = false;

for (int i = 0; i < 10; i++) {

if (array[i].equals(match)) {

containsMatch = true;

}

}

return containsMatch;

}

public static void main(String[] args) {

//...

}

}


4.5    Covering Your Bases (And Your Edges)

Suppose you have implemented your own version of LinkedList, as you did in project 3. You have all the required methods in place, your code is not producing any compile time errors, and given inputs that you expected, your code runs beautifully. Great! But you are not nished quite yet; it is time to test your code for edge cases. Identify at least three edge cases you should test for to ensure your code is functioning. (In particular, consider the add(int index, T element) and remove(T element) methods for LinkedList. What edge cases should you be certain to test?)






5
CSCI 1933 LAB 11    5. COMPLEXITY ANALYSIS



    • Complexity Analysis

5.1    Big-O

What is Big-O for the method containsMatch(int[] array, int n) in the following Java code? Explain your answer.

public class MatchingSubsequences {

//checks int array for subsequences of n matching ints public static int containsMatch(int[] array, int n) {

int countMatches = 0;

for (int i = 0; i < array.length - (n - 1); i++) { boolean containsMatch = true;

for (int j = i + 1; j < i + n; j++) {

if (array[i] != array[j]) {

containsMatch = false;

}

}

if (containsMatch) {

countMatches++;

}

}

return countMatches;

}

public static void main(String[] args) {

int[] array = {2, 2, 2, 3, 4, 4, 4, 4, 4, 5, 5}; int n = 5;

System.out.println("The array contains " + containsMatch(array, n) + " subsequence(s) of " + n + " matching ints.");

}

}


5.2    More Big-O

What is Big-O for the method add(T element) in the following Java code? Explain your answer.

public class ArrayList<T extends Comparable<T>> implements List<T> { private T[] list;

private int size;

public ArrayList() {

list = (T[]) new Comparable[2];

size = 0;

}

6
CSCI 1933 LAB 11    6. OTHER CONCEPTS





private void doubleListLength() {

T[] newList = (T[]) new Comparable[list.length * 2]; for (int i = 0; i < size; i++) {

newList[i] = list[i];

}

list = newList;

}

public boolean add(T element) {

if (element == null) {

return false;

}

if (size == list.length) {

doubleListLength();

}

list[size] = element;

size++;

return true;

}

//...

public static void main(String[] args) {

//...

}

}


5.3    Trade-O s

When might you want to use an ArrayList over a LinkedList? What about a LinkedList over an ArrayList?

5.4    Show Some Improvement

How can you make add() in LinkedList operate in constant time O(1)?


    • Other Concepts

6.1    De nitions

What does a T indicate in Java? When would you want to use it?

7
CSCI 1933 LAB 11    6. OTHER CONCEPTS



6.2    Apples and Oranges, Abstracts and Inheritance

What is the di erence between an abstract class and an interface? When might you want to use one over the other?

6.3    Making Comparisons

What is Comparable, what is Comparator, and how are they di erent? When might you want to use one over the other?

6.4    Equality

What is the di erence between \==" and \.equals()"? When would you want to use one over the other?

6.5    Inheritance

Suppose there is an interface called Vehicle. The Car class and Truck class implement the Vehicle interface, but the Bicycle does not implement the Vehicle interface . Which of the following lines of code would cause a compile-time error?

    1. Car accord = new Car();

    2. Car lambo = new Vehicle();

    3. Vehicle camry = new Car();

    4. Vehicle f150 = new Truck();

    5. Truck garbageTruck = new Truck();

    6. Vehicle trainingWheels = new Bicycle();























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