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Grammars Assignment Solution

This file contains two questions. The first has 2 parts, the second has 7.




For all but questions 2.3 and 2.5 you'll answer questions by editing this file.

Your answers will appear in the Ax.y section after each question, replacing the

placeholders.




For question 2.3, you'll need to add an image file to the repository (.png or

.pdf) and put its file name as the answer.




For question 2.5, you'll write one or more source code files and add them to the

repository. You will then show the command used to run the files in the answer.

Do _not_ upload any binary files for this section.




Please do not edit anything outside the answers sections.







# Q1: Mr Fussy Builds a Path




# Q1




Mr Fussy wants to build a path using a row of large square pavers. His path is

one paver wide and an odd number of pavers long. Pavers come in three colors:

red, green, blue.




Mr Fussy has a rule: the sequence of colors must be symmetrical across the

length of the path: the last paver must be the same color as the first, the

second to last the same color as the second, and so on.




This is a valid path: rgbgr

So is this: rrr




This is not: rgb

This is not: rggr (it must be an odd length)




Q1.1 (5 points)




Write a Chomsky type 2 grammar that describes any valid path containing at

least one paver. Use `S` as the start state, and `r`, `g`, `b` as terminals that

represent the tiles.




A1.1




S - 'r'

S - 'g'

S - 'b'

S - 'r' + S + 'r'

S - 'g' + S + 'g'

S - 'b' + S + 'b'







Q1.2 (1 point for the O() answer, 2 for the sentence)




Using big-O notation, what is the likely memory requirement for a parser that

can validate a particular path configuration, where `n` is the number of tiles?

In one sentence, explain why.




A1.2




O((n)

For a path that has n tiles, the memory needs at least

validate (n+1)/2 (One side of the path) tiles.




# Q2




A simple sentence structure might be




"the" (zero or more adjectives) noun verb (optional adverb)




Adjectives are "lazy" or "smelly"




Nouns are "dog" or "cat"




Verbs are "ate" and "ran"




Adverbs are "slowly" and "noisily"




The following are examples of valid sentences:




* The smelly dog ran.

* The smelly dog ran slowly.

* The cat ate noisily.




Q2.1 (7 points)




Write the BNF (not EBNF) description for this language.




A2.1




<sentence ::= "The"<adjective<noun<verb<adverb"."




<adjective ::= <adjective <adjective

<adjective ::= "smelly" | "lazy" | ""

<noun ::= "dog" | "cat"

<verb ::= "ate" | "ran"

<adverb ::= "slowly" | "noisily" | ""







Q2.2 (5 points)




Write this grammar using EBNF with common extensions




A2.2




<sentence ::= "The"{<adjective}<noun<verb[<adverb]"."




<adjective ::= "smelly"|"lazy"

<noun ::= "dog"|"cat"

<verb ::= "ate"|"ran"

<adverb ::= "slowly"|"noisily"







Q2.3 (6 points)




Draw a diagram for an FSM which recognizes these sentences. Use EOI as the

event that occurs at the end-of-input. Start with a state named S0. Receiving

the word "the" in that state will transition to state S1. Name the final state

END.




You can hand draw it and snap a picture, or use a drawing tool. Either way,

upload the image, and put the file name in the answer below.




(Hint: my answer has seven states including the start and end states)







A2.3




Diagram.jpg







Q2.4 (6 points)




Convert this diagram into a table of the form:




Current state | Next word | Next state

--------------|-----------|-----------

S0 | the | S1

S1 | . . . | . . .




(hint: my version has 13 entries. Yours _might_ be different)




A2.4




Current state | Next word | Next state

--------------|-----------|-----------

S0 | "The" | S1

S1 | "smelly" | S1

S1 | "lazy" | S1

S1 | "dog" | S2

S1 | "cat" | S2

S2 | "ate" | S3

S2 | "ran" | S3

S3 | "slowly" | S4

S3 | "noisily" | S4

S3 | "EOI" | END

S4 | "EOI" | END







Q2.5 (12 points)




Translate this table into a programming language of your choice. Then write a

function that takes a list of words (ending "EOI") and runs the list through the

state machine. If the state machine cannot find a transition for a word when in

a given state, return false. If the state machine runs out of words and the

state is not "END" then return false. Otherwise return true.




Then write some unit tests that exercise your function, making sure that it

recognizes valid sentences and rejects invalid ones.




The answer should appear in one or more source files in the same directory as

this file. If I need to do anything more that type a single command to run your

code, include a script or makefile that will do the job.




A2.5




Run the code and input commands; end each command with a period "."

input "q" to stop.







Q2.6 (3 points)




How many valid sentences are there in this language?




A2.6




Inifinite, since there is "zero or more " adjectives.







Q2.7 (1 point for the level, 2 for the sentence)




Which is the simplest Chomsky grammar level for this language? In one sentence,

explain why.




A2.7




It is Chomsky grammer type 3 because it can be parsed by a FSM.

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