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CSC3150 Assignment 4 Solved

Environment

We recommend you to do the next two assignments using 1) the cluster, and 2) computers in TC301 classroom (40 available PCs). Please compile and test your code on the cluster before submission. (The cluster and slurm manual is on CSC4005_Slurm User Guide · GitHub, which will be introduced in tutorials)


Submission

Due on: 23:59, 30 Nov 2022


Please note that, TAs may ask you to explain the meaning of your program, to ensure that the codes are indeed written by yourself. Please also note that we will use a plagiarism detector to check if your program is too similar to the code of previous years' students.

Violation against the format requirements will lead to grade deduction.


Here is the format guide. The project structure is illustrated as below. You can also use tree command to check if your structure is fne. Structure mismatch would cause grade deduction.


main@ubuntu:~/Desktop/Assignment_4_<student_id>$ tree

.

├── bonus

    • ├── data.bin

    • ├── file_system.cu

    • ├── file_system.h

    • ├── main.cu

    • ├── slurm.sh

    • └── user_program.cu ├── report.pdf

└── source

├── data.bin

├── file_system.cu ├── file_system.h ├── main.cu

├── Makefile

└── user_program.cu

2 directories, 13 files
Please compress all fles in the fle structure root folder into a single zip fle and name it using your student id as the code showing below and above, for example,
Assignment_4_120010001.zip. The report should be submitted in the format of pdf, together with your source code. Format mismatch would cause grade deduction. Here is the sample step for compress your code.


main@ubuntu:~/Desktop$ zip -q -r Assignment_4_<student_id>.zip

Assignment_4_<student_id>

main@ubuntu:~/Desktop$ ls

Assignment_4_<student_id>    Assignment_4_<student_id>.zip






Task Description


In Assignment 4, you are required to implement a mechanism of fle system management via GPU's memory.

Background:

File systems provide effcient and convenient access to the disk by allowing data to be stored, located, and retrieved easily.

A fle system poses two quite different design problems. The frst problem is defning how the fle system should look to the user. This task involves defning a fle with its attributes, the operations allowed on a fle, and the directory structure for organizing fles.

The second problem is creating algorithms and data structures to map the logical fle system on to the physical secondary-storage devices.

The fle-organization module knows about fles and their logical blocks, as well as physical blocks. By knowing the type of fle allocation used and the location of the fle, the fle-organization module can translate logical block address to physical block address for the basic fle system to transfer.

Each fle’s logical blocks are numbered from 0 (or 1) through N. Since the physical blocks containing the data usually do not match the logical numbers, a translation is required to locate each block.

The logical fle system manages metadata information.


Metadata includes all of the fle-system structure except the actual data (or contents of the fles).

The fle-organization module also includes the free-space manager, which tracks unallocated blocks and provides these blocks to the fle-organization module when

requested.

The logical fle system manages the directory structure to provide the fle-organization module with the information the latter needs, given a symbolic fle name. It maintains fle structure via fle-control blocks.

A fle-control block (FCB) (an inode in UNIX fle systems) contains information about the fle, including ownership, permissions, and location of the fle contents.

Because there have no OS in GPU to maintain the mechanism of the logical fle system, we can try to implement a simple fle system in CUDA GPU with single thread, and limit global memory as volume.


The GPU File System we need to design:

We take the global memory as a volume (logical drive) from a hard disk.


No directory structure stored in volume, only one root directory, no subdirectory in this fle system.


A set of fle operations should be implemented.


In this project, we use only one of GPU memory, the global memory as a volume. We don’t create the shared memory as physical memory for any data structures stored in, like system-wide open fle table in memory.


In this simple fle system, we just directly take the information from a volume (in global memory) by single thread.

Specifcation:

The size of volume is 1085440 bytes (1060KB).


The size of fles in total is 1048576 bytes (1024KB).


The maximum number of fle is 1024.


The maximum size of a fle is 1024 bytes (1KB).


The maximum size of a fle name is 20 bytes.


File name end with “\0”.


FCB size is 32 bytes.


FCB entries is 32KB/ 32 bytes = 1024.


Storage block size is 32 bytes.


fs_open :


Open a fle


Give a fle pointer to fnd the fle’s location.


Space in the fle system must be found for the fle.


An entry for the new fle must be made in the directory.


Also accept access-mode information: read/write


When to use write mode, if no such fle name can be found, create a new zero byte fle.


Return a write/read pointer.


Function defnition:



// s: File name, op: G_READ or G_WRITE

__device__ u32 fs_open(FileSystem *fs, char *s, int op)


Demo usage:

static char file_0[] = "t.txt\0";

static char file_1[] = "b.txt\0";

// open a file in write mode

u32 fp = fs_open(fs, file_0, G_WRITE);

// open a file in read mode

fp = fs_open(fs, file_1, G_READ);


fs_write :


To write a fle.


There is a write pointer to identify the location in the fle.


If the fle has existed, cleanup the older contents of the fle and write the new contents.


Take the input buffer to write bytes data to the fle.


Function defnition:



    • input: the input buffer

    • size: the size of the data(byte) to be written to the file

    • fp: the write pointer

__device__ u32 fs_write(FileSystem *fs, uchar* input, u32 size, u32 fp)


Demo usage:



static char file_0[] = "t.txt\0";

u32 fp = fs_open(fs, file_0, G_WRITE);

        ◦ starting from input[0], write 64 bytes of data into t.txt fs_write(fs, input, 64, fp);

        ◦ starting from input[32], write 64 bytes of data into t.txt fs_write(fs, input+32, 64, fp);

    • fs_read :


To read contents from a fle.


There is a read pointer to identify the location in the fle.


To read bytes data from the fle to the output buffer.

The offset of the opened fle associated with the read pointer is 0 (always read the fle from head).


Function defnition:



    • output: the output buffer

    • size: the size of the data(byte) to be written to the file

    • fp: read pointer

__device__ void fs_read(FileSystem *fs, uchar *output, u32 size, u32 fp)

Demo usage:



fp = fs_open(fs, file_0, G_READ);

    • from the begining of the file, read 64 bytes of data into t.txt fs_read(fs, output, 64, fp);

fs_gsys (RM):


To delete a fle and release the fle space.


Search the directory for the named fle.


Implement gsys() to pass the RM command.


Function defnition:



    • op: command (RM is denotes the DELETE Command)

    • s: file name

__device__ void fs_gsys(FileSystem *fs, int op, char *s)


Demo usage:



fs_gsys(fs, RM, file_0);



fs_gsys (LS_D / LS_S):


List information about fles.


Implement gsys() to pass the LS_D / LS_S commands.

LS_D list all fles name in the directory and order by modifed time of fles.


LS_S list all fles name and size in the directory and order by size.


If there are several fles with the same size, then frst create frst print.


Demo usage:



fs_gsys(fs, LS_S);

fs_gsys(fs, LS_D);


Demo output



===sort by modified time===

t.txt

b.txt

===sort by file size===

t.txt 32

b.txt 32



Template structure:

The storage size of the fle system is already pre-defned as:



#define SUPERBLOCK_SIZE 4096 //32K/8 bits = 4 K

#define FCB_SIZE 32 //32 bytes per FCB

#define FCB_ENTRIES 1024

#define VOLUME_SIZE 1085440 //4096+32768+1048576

#define STORAGE_BLOCK_SIZE 32

#define MAX_FILENAME_SIZE 20

#define MAX_FILE_NUM 1024

#define MAX_FILE_SIZE 1048576

#define FILE_BASE_ADDRESS 36864 //4096+32768

// data input and output

__device__ __managed__ uchar input[MAX_FILE_SIZE]; __device__ __managed__ uchar output[MAX_FILE_SIZE];

// volume (disk storage)

__device__ __managed__ uchar volume[VOLUME_SIZE];
At frst, load the binary fle, named data.bin to input buffer (via load_binarary_file() ) before kernel launch.


Launch to GPU kernel with single thread.



    • Launch mykernle function on GPU with single thread mykernel<<<1, 1>>>(input, output);

In kernel function, initialize the fle system we constructed.



    • Initilize the file system FileSystem fs;

fs_init(&fs, volume, SUPERBLOCK_SIZE, FCB_SIZE, FCB_ENTRIES,

VOLUME_SIZE,STORAGE_BLOCK_SIZE, MAX_FILENAME_SIZE, MAX_FILE_NUM, MAX_FILE_SIZE, FILE_BASE_ADDRESS);



__device__ void fs_init(FileSystem *fs, uchar *volume, int SUPERBLOCK_SIZE, int FCB_SIZE, int FCB_ENTRIES, int VOLUME_SIZE, int STORAGE_BLOCK_SIZE, int MAX_FILENAME_SIZE, int MAX_FILE_NUM, int MAX_FILE_SIZE, int

FILE_BASE_ADDRESS)

{

    • init variables

fs->volume = volume;

    • init constants

fs->SUPERBLOCK_SIZE = SUPERBLOCK_SIZE;

fs->FCB_SIZE = FCB_SIZE;

fs->FCB_ENTRIES = FCB_ENTRIES;

fs->STORAGE_SIZE = VOLUME_SIZE; fs->STORAGE_BLOCK_SIZE = STORAGE_BLOCK_SIZE; fs->MAX_FILENAME_SIZE = MAX_FILENAME_SIZE; fs->MAX_FILE_NUM = MAX_FILE_NUM; fs->MAX_FILE_SIZE = MAX_FILE_SIZE; fs->FILE_BASE_ADDRESS = FILE_BASE_ADDRESS;

}


In kernel function, invoke user_program to simulate fle operations for testing. We will replace the user program with different test cases.

    • user program the access pattern for testing file operations user_program(&fs, input, output);

You should complete the fle operations for fs_open / fs_write / fs_read / fs_gsys(rm)


    • fs_gsys(ls_d) / fs_gsys(ls_s) .



__device__ u32 fs_open(FileSystem *fs, char *s, int op)

{

/* Implement open operation here */

}

__device__ void fs_read(FileSystem *fs, uchar *output, u32 size, u32 fp)

{

/* Implement read operation here */

}

__device__ u32 fs_write(FileSystem *fs, uchar* input, u32 size, u32 fp)

{

/* Implement write operation here */

}

__device__ void fs_gsys(FileSystem *fs, int op)

{

/* Implement LS_D and LS_S operation here */

}

__device__ void fs_gsys(FileSystem *fs, int op, char *s)

{

/* Implement rm operation here */

}


In CPU(host) main function, the output buffer is copied to device, and it is written into “snapshot.bin” (via write_binarary_file() ).


Functional Requirements (90 points):



Implement fle volume structure. (10 points)


Implement free space management. (For example, Bit-Vector / Bit-Map). (10 points)


Implement contiguous allocation. (10 points)


Implement fs_open operation (10 points)

Implement fs_write operation (10 points)


Implement fs_read operation (10 points)


Implement fs_gsys(RM) operation (10 points)


Implement fs_gsys(LS_D) operation (10 points)


Implement fs_gsys(LS_S) operation (10 points)


Demo Output

There are four test cases In the “user_program.cu”.

Test Case 1



===sort by modified time===

t.txt

b.txt

===sort by file size===

t.txt 32

b.txt 32

===sort by file size===

t.txt 32

b.txt 12

===sort by modified time===

b.txt

t.txt

===sort by file size===

b.txt 12


Test Case 2

===sort by modified time===


t.txt

b.txt

===sort by file size===

t.txt 32

b.txt 32

===sort by file size===

t.txt 32

b.txt 12

===sort by modified time===

b.txt

t.txt

===sort by file size===

b.txt 12

===sort by file size===

*ABCDEFGHIJKLMNOPQR 33

)ABCDEFGHIJKLMNOPQR 32

(ABCDEFGHIJKLMNOPQR 31

'ABCDEFGHIJKLMNOPQR 30

&ABCDEFGHIJKLMNOPQR 29

%ABCDEFGHIJKLMNOPQR 28

$ABCDEFGHIJKLMNOPQR 27

#ABCDEFGHIJKLMNOPQR 26

"ABCDEFGHIJKLMNOPQR 25

!ABCDEFGHIJKLMNOPQR 24

b.txt 12

===sort by modified time===

*ABCDEFGHIJKLMNOPQR

)ABCDEFGHIJKLMNOPQR

(ABCDEFGHIJKLMNOPQR

'ABCDEFGHIJKLMNOPQR

&ABCDEFGHIJKLMNOPQR

b.txt


Test Case 3

===sort by modified time===

t.txt

b.txt

===sort by file size===

t.txt 32

b.txt 32

===sort by file size===

t.txt 32

b.txt 12

===sort by modified time===

b.txt

t.txt

===sort by file size===

b.txt 12

===sort by file size===

*ABCDEFGHIJKLMNOPQR
33
)ABCDEFGHIJKLMNOPQR
32
(ABCDEFGHIJKLMNOPQR
31
'ABCDEFGHIJKLMNOPQR
30
&ABCDEFGHIJKLMNOPQR
29
%ABCDEFGHIJKLMNOPQR
28
$ABCDEFGHIJKLMNOPQR
27
#ABCDEFGHIJKLMNOPQR
26
"ABCDEFGHIJKLMNOPQR
25
!ABCDEFGHIJKLMNOPQR
24
b.txt 12

===sort by modified
time===
*ABCDEFGHIJKLMNOPQR

)ABCDEFGHIJKLMNOPQR

(ABCDEFGHIJKLMNOPQR

'ABCDEFGHIJKLMNOPQR

&ABCDEFGHIJKLMNOPQR

b.txt

===sort by file size===

~ABCDEFGHIJKLM 1024

}ABCDEFGHIJKLM 1023

......

......

......

=A 35

<A 34

*ABCDEFGHIJKLMNOPQR 33

;A 33

)ABCDEFGHIJKLMNOPQR 32

:A 32

(ABCDEFGHIJKLMNOPQR 31

9A 31
'ABCDEFGHIJKLMNOPQR 30


8A 30

&ABCDEFGHIJKLMNOPQR 29

7A 29

6A 28

5A 27

4A 26

3A 25

2A 24

b.txt 12


Test Case 4



triggering gc

===sort by modified time===

1024-block-1023

1024-block-1022

1024-block-1021

1024-block-1020

1024-block-1019

1024-block-1018

1024-block-1017

1024-block-1016

1024-block-1015

1024-block-1014

1024-block-1013

1024-block-1012

...

1024-block-0008

1024-block-0007

1024-block-0006

1024-block-0005

1024-block-0004

1024-block-0003

1024-block-0002

1024-block-0001

1024-block-0000






Bonus (15 points)


In basic task, there is only one root directory for the fle system. In bonus, you must implement tree-structured directories. (3 points)

A directory (or subdirectory) contains a set of fles or subdirectories.

A directory is simply another fle.


There are at most 50 fles (include subdirectories) in a directory.


The size of a directory is the sum of character bytes of all fles name (include subdirectories).


E.g., the directory root/ have these fles:

“A.txt\0” “b.txt\0” “c.txt\0” “app\0”

The size of directory root/ is 22 bytes.

The maximum number of fles (include directory) is 1024.


The maximum depth of the tree-structured directory is 3.


File operations: (12 points)


fs_gsys(fs, MKDIR, “app\0”);


Create a directory named ‘app’.


fs_gsys(fs, CD, “app\0”);


Enter app directory (only move to its subdirectory).


fs_gsys(fs, CD_P);


Move up to parent directory.


fs_gsys(fs, RM_RF, “app\0”);


Remove the app directory and all its subdirectories and fles recursively. You cannot delete a directory by fs_gsys(fs, RM, “app\0”), cannot remove `app' if it is a directory.


fs, gsys(fs, PWD);


Print the path name of current, eg., “/app/soft”


fs_gsys(fs, LS_D / LS_S);


Update this fle list operation, to list the fles as well as directories. For a fle, list it name (with size) only. For a directory, add an symbol ‘d’ at the end.

Demo test case:

/////////////////////// Bonus Test Case ///////////////


u32 fp = fs_open(fs, "t.txt\0", G_WRITE); fs_write(fs, input, 64, fp);

fp = fs_open(fs, "b.txt\0", G_WRITE);

fs_write(fs, input + 32, 32, fp);

fp = fs_open(fs, "t.txt\0", G_WRITE);

fs_write(fs, input + 32, 32, fp);

fp = fs_open(fs, "t.txt\0", G_READ);

fs_read(fs, output, 32, fp);

fs_gsys(fs, LS_D);

fs_gsys(fs, LS_S);

fs_gsys(fs, MKDIR, "app\0");

fs_gsys(fs, LS_D);

fs_gsys(fs, LS_S);

fs_gsys(fs, CD, "app\0");

fs_gsys(fs, LS_S);

fp = fs_open(fs, "a.txt\0", G_WRITE);

fs_write(fs, input + 128, 64, fp);

fp = fs_open(fs, "b.txt\0", G_WRITE);

fs_write(fs, input + 256, 32, fp);

fs_gsys(fs, MKDIR, "soft\0");

fs_gsys(fs, LS_S);

fs_gsys(fs, LS_D);

fs_gsys(fs, CD, "soft\0");

fs_gsys(fs, PWD);

fp = fs_open(fs, "A.txt\0", G_WRITE);

fs_write(fs, input + 256, 64, fp);

fp = fs_open(fs, "B.txt\0", G_WRITE);

fs_write(fs, input + 256, 1024, fp);

fp = fs_open(fs, "C.txt\0", G_WRITE);

fs_write(fs, input + 256, 1024, fp);

fp = fs_open(fs, "D.txt\0", G_WRITE);

fs_write(fs, input + 256, 1024, fp);

fs_gsys(fs, LS_S);

fs_gsys(fs, CD_P);

fs_gsys(fs, LS_S);

fs_gsys(fs, PWD);

fs_gsys(fs, CD_P);

fs_gsys(fs, LS_S);

fs_gsys(fs, CD, "app\0");

fs_gsys(fs, RM_RF, "soft\0");

fs_gsys(fs, LS_S);

fs_gsys(fs, CD_P);

fs_gsys(fs, LS_S);


Demo output:


Sorted 2
files by modification time:
t.txt

4
b.txt

3
Sorted 2
files by size:
t.txt

32
b.txt

32
Sorted 3
files by modification time:
app
5
d
t.txt

4
b.txt

3
Sorted 3
files by size:
t.txt

32
b.txt

32
app
0
d
......







Report (10 points)


Write a report for your assignment, which should include main information as below:

Environment of running your program. (E.g., OS, VS version, CUDA version, GPU information etc.)

Execution steps of running your program.


How did you design your program?


What’s the page fault number of your output? Explain how does it come out.


What problems you met in this assignment and what are your solution?


Screenshot of your program output.


What did you learn from this assignment?





Grading rules


Here is a sample grading scheme. Different from the points specifed above, this is the general guide when TA's grading.

Completion
Marks


Bonus
15 points


Report
10 points


Pass the additional grading cases
90


Pass test case 4
85+


Pass test case 3
79+


Pass test case 2
73+


Pass test case 1
67+


Fully Submitted (compile successfully)
60 +


Partial submitted
0~60


No submission
0


Late submission
Not allowed


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