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CS Lab 2: Project – Tic-Tac-Toe! Solution

Aim: Write a program to handle the basics of a two-player game of Tic-Tac-Toe.

Requirement: Design the project using OOP in Java!

Let’s get started!

        o Create a directory structure to hold your work for this course and all the subsequent labs:
            ▪ Suggestion: CS202/Lab2

Introduction

        o Tic-tac-toe is a paper-&-pencil game for two players, X and O, who take turns marking the spaces in a 3×3 grid.

    o The player who succeeds in placing three respective marks in a horizontal, vertical, or diagonal row wins the

game.

    o The following example game is won by the second player, O:

















Game Simplified:

    o Need to design two versions of the game: Two players or Player Vs. Computer
        ◦ The player always moves first and is X. The computer is O.

        ◦ The only tricky part about the game is determining if a given person has won.

    o Play continues until one player has scored three in a row or all squares have been filled with no winner.

    o The players can play in only those squares that are not already occupied by either player.

        o The program ends when the game is won by either player or the game is a draw.

Suggestions:

        o Whenever/wherever possible, your program should have classes that imitate real world objects

    o Interaction between classes should only occur using the methods!

    o Use Scanner class to Input the user’s selection of letters.

    o First get a simple two player version of your game correct!! Then try the Computer Vs. Player version.

    o Your main function should be in the TicTacToe class
Examples (SAMPLES ONLY – NOT REQUIRED TO REPLICATE!):

Submitting your work:

    o All source files and class files as one tar-gzipped archive.

        ◦ When unzipped, it should create a directory with your ID. Example: 2008CSB1001 (NO OTHER FORMAT IS ACCEPTABLE!!! Case sensitive!!!)

    o Source files should include the following: (Case-Sensitive file names!!)
        ◦ TicTacToe.java / .class

        ◦ Any other supporting or required files

    o Negative marks for any problems/errors in running your programs

    o If any aspect of the game / rules are confusing, make an assumption and state it clearly in your README file!

    o README file should also have instructions on how to use/run your program!

    o Submit/Upload to Google Classroom

    o Marks Allocation

        ◦ 2-Player Version [10 points]

        ◦ Computer vs. Player Version [10 points]

        ◦ Coding Style [2 points]

        ◦ README [3 points]

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