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Lab #4 OSU Information System




Goals




Implement a program using inheritance and polymorphism
Get more practice on classes and objects



In this lab, we will write an information system for Oregon State University. The purpose of this lab is to help you understand the basic concepts of inheritance and polymorphism.










Requirements




This program is a simple representation of an Oregon State information system that contains information about the university.




Below are the requirements for all the classes and the relationship between them.




Important: You may use vectors for this assignment if you choose so.




Note: For each class, you are required to create necessary functions such as constructors, setters, getters, destructors to make the program work.










University Class




The University class contains the following member variables:




name: name of the university.



The name of the university MUST be “Oregon State University”




buildings: contains n number of Building objects
people: contains m number of Person objects



It contains the following member functions:




A function that prints the information on all the buildings in its information system
(name, address, and building’s size)




A function that prints the information of all the people (name, age, GPA or Rating)



Note: The information on Building class and Person class are described below.




Note: When printing information of all people, you need to distinguish instructors and students by print either a “GPA” or “Rating”.










Building Class




The Building class contains the following member variables:




name: name of the building
size: the size of the building (in sqft)
address: address of the building (stored as string)



You are encouraged to get the actual address and sizes of buildings that exist on the actual campus, here is the link to look this up, but this is not a hard requirement.




http://facilities.oregonstate.edu/buildings (Links to an external site.)Links to an external site.




Note: No additional member function required for this class.










Person Class




Person class is polymorphic, a Person pointer can hold an Instructor/Student object.




The Person class contains the following member variables:




name: name of the person
age: age of the person



The age of a person can be randomized or from input, but make it realistic




The Person class contains the following member function:




A function called “do_work()” that generates a random number that re many hours they will do work for, and then output message depending on if the Person is a Student or an Instructor.







Note: You can find more information on what message to output below.




Note: You can set a range for the random number to make the working hours look reasonable.










Student Class




The Student class contains the following member variable:




• GPA, the student’s GPA (double or float data type)

The range for GPA must be between 0.0 and 4.0.




For “do_work()” in Person class, if the Person is a Student, output the following message:







“PERSON_NAME did X hours of homework.” Where PERSON_NAME is name, and X is the randomly generated number.










Instructor Class




The Instructor class contains the following member variable:




rating, the instructor’s rating (double or float data type)



The range for rating must be between 0.0 and 5.0.




For “do_work()” in Person class, if the Person is ldan Instruc output the following message:







“PERSON_NAME graded papers for X hours.” Where PERSON_NAME i name, and X is the randomly generated number.










Menu




The menu must have at least the following options:




Prints information about all the buildings
Prints information of everybody at the university
Choose a person to do work
Exit the program



If option 3 is selected, the program should print another menu that prints all the




people’s name and let the user input the choicee, oftodothe perso work.







When the program starts, you need to manually instantiate at least 1 student, 1 instructor, and 2 buildings inside the University object. It can be done by either hard coding that information, or have the user input all the information at the start of the program.




You can add more options in the menu such as adding more Person/Buildings, or create other functions/variables to modularize code and complete the lab. It is not a hard requirement.










Style Guideline



Review the “Things not to do in the code” page and the “Thin code” page asill beyouheld wto those requirements. Make sure you indent the code correctly, and comment on code appropriately.













Extra Credit 15%




Add options that have the following features:




Save the information to a file
Read a saved information from a file
Add people to the program during runtime.



This will allow the user to add more people to the university, and close the program without losing all the information.




Note: This is an all or nothing extra credit. (There is no partial extra credit)

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