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Programming Assignment 2: Bit Manipulation Solution

Assignment Introduction




This assignment is designed to give you a better understanding of bits and bit manipulation. Your task is to write 3 small C programs. Each of them will test a portion of your knowledge about bits. They are discussed below. Your program must follow the input-output guidelines listed in each section exactly, with no additional or missing output.




We will not give you improperly formatted les. You can assume all your input les will be in proper format as described.




No cheating or copying will be tolerated in this class. Your assignments will be automatically checked with plagiarism detection tools that are pretty powerful. Hence, you should not look at your friend’s code. See CS department’s academic integrity policy at: https://www.cs.rutgers.edu/academic-integrity/introduction







Bit Introduction




Because this assignment is focused on bits, to receive credit, all parts of this assignment must only use bit operations to complete the tasks of the program. You may not use arithmetic or logic equivalents to the bit tasks being asked for.




C provides six operators for bit manipulation.




&
bitwise AND
The bits in the
result
are set to
1
if the corresponding




bits in the two
operands are both
1.




|
bitwise inclusive OR
The bits in the
result
are set to
1
if at least one of




the corresponding
bits
in the two
operands is
1.
^
bitwise exclusive OR
The bits in the
result
are set to
1
if only one of




the corresponding
bits
in the two
operands is
1.
<<
left shift
Shifts the bits
of the
first operand left by the number




of bits specified
by the second operand.



right shift
Shifts the bits
of the
first operand right by
the number




of bits specified
by the second operand.


~
one’s complement
All 0 bits are set to 1 and 1 bits are set to
0.



Example in c:




unsigned short x = 5, y = 2, z; //in binary 5 is 101 and 2 is 10 z = x & y; //result: 0




1



z = 5 | y; //result: 7




z = 5 ^ 1; //result: 4




You should try left shift and right shift yourself to understand their interactions. Sample code:




unsigned short x = 5;




printf("%hu\n%hu\n", x << 1, x 1);







First: Bit functions (35 Points)




You have to write a program that will read a number followed by a series of bit operations from a le and perform the given operations sequentially on the number. The operations are as follows:




set(x, n, v) sets the nth bit of the number x to v




comp(x, n) sets the value of the nth bit of x to its complement (1 if 0 and 0 otherwise)




get(x, n) returns the value of the nth bit of the number x




The least signi cant bit (LSB) is considered to be index 0.







Input format: Your program will take the le name as input. The rst line in the le provides the value of the number to be manipulated. For the function calls this number can be considered




This number should be considered an unsigned short. The following lines will contain the op-erations to manipulate the number. The format of the operations will always be the command followed by 2 numbers with tabs in between each part. For the set(x, n, v) command, the value of the second number will always be either 0 or 1. For the comp(x, n) and get(x, n) command the value of the second number will always be 0 and can be ignored.






Output format: Your output will be the resulting value of the number x after each operation, each on a new line. The get(x, n) function should only print the value of the nth bit as the value of x does not change.







Example Execution:




For example, a sample input le \ le1.txt" contains:




5




get 0 0




comp 0 0




set 1 1




The result of the sample run is:




$./first file1.txt




1




4




6










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Second: Bit Count functions (35 points)




In this part, you have to determine the parity of a number and the amount of 1-bit pairs present in the number. Parity refers to whether a number contains an even or odd number of 1-bits. 1-bit pairs are de ned by 2 adjacent 1’s without overlap with other pairs.







For example the number 3 has the binary sequence 111 and is considered to contain 1 pair while the sequence 101101111 has 3 pairs.







Input format: This program takes a single number as an argument from the command line.




This number should be considered as an unsigned short.







Output format: Your program should print either \Even-Parity" if the input has an even amount of 1 bits and \Odd-Parity" otherwise, followed by a tab. Your program should then print the number of 1-bit pairs present in the number followed by a new line character.







Example Execution:




Some sample runs and results are:




$./second 12




Even-Parity 1




$./second 31




Odd-Parity 2







Third: Bit Pattern function (30 points)




In this part, you have to determine whether a number’s bit representation is a palindrome. A palindrome is de ned as a sequence that is the same both forwards and backwards.




We will be working with unsigned shorts which are 2 bytes or 16 bits. For example the num-ber 384 has the binary sequence 0000000110000000 and is thus a palindrome while the sequence 0100100010111011 is not.




You can and should use the same get(x, n) function that you created in part 1.







Input format: This program takes a single number as an argument from the command line.




This number should be considered as an unsigned short.







Output format: Your program should print either \Is-Palindrome" if the input is a palindrome and \Not-Palindrome" otherwise, followed by a new line character.







Example Execution:




Some sample runs and results are:




3



$./third 384




Is-Palindrome




$./third 1001




Not-Palindrome







Structure of your submission folder




All les must be included in the pa2 folder. The pa2 directory in your tar le must contain 3 subdirectories, one each for each of the parts. The name of the directories should be named rst through third (in lower case). Each directory should contain a c source le, a header le (if you use it) and a Make le. For example, the subdirectory rst will contain, rst.c, rst.h (if you create one) and Make le (the names are case sensitive).




pa2




|- first




|-- first.c




|-- first.h (if used)




|-- Makefile




|- second




|-- second.c




|-- second.h (if used)




|-- Makefile




|- third




|-- third.c




|-- third.h (if used)




|-- Makefile







Submission




You have to e-submit the assignment using Sakai. Your submission should be a tar le named pa2.tar. To create this le, put everything that you are submitting into a directory (folder) named pa2. Then, cd into the directory containing pa2 (that is, pa2’s parent directory) and run the following command:




tar cvf pa2.tar pa2




To check that you have correctly created the tar le, you should copy it (pa2.tar) into an empty directory and run the following command:




tar xvf pa2.tar




This should create a directory named pa2 in the (previously) empty directory.




The pa2 directory in your tar le must contain 3 subdirectories, one each for each of the parts. The name of the directories should be named rst through third (in lower case). Each directory should contain a c source le, a header le (if necessary) and a make le. For example, the subdirectory rst will contain, rst.c, rst.h and Make le (the names are case sensitive).




4
AutoGrader




We provide the AutoGrader to test your assignment. AutoGrader is provided as autograder.tar.




Executing the following command will create the autograder folder.




$tar xvf autograder.tar




There are two modes available for testing your assignment with the AutoGrader.




First mode




Testing when you are writing code with a pa2 folder




Lets say you have a pa2 folder with the directory structure as described in the assignment.



Copy the folder to the directory of the autograder



Run the autograder with the following command



$python auto grader.py







It will run your programs and print your scores.




Second mode




This mode is to test your nal submission (i.e, pa2.tar)




Copy pa2.tar to the auto grader directory



Run the auto grader with pa2.tar as the argument. The command line is



$python auto grader.py pa2.tar







Scoring




The autograder will print out information about the compilation and the testing process. At the end, if your assignment is completely correct, the score will something similar to what is given below.




You scored




17.5 in second




15.0 in third




17.5 in first




Your TOTAL SCORE = 50.0 /50




Your assignment will be graded for another 50 points with test cases not given to you







Grading Guidelines




This is a large class so that necessarily the most signi cant part of your grade will be based on programmatic checking of your program. That is, we will build the binary using the Make le and




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source code that you submitted, and then test the binary for correct functionality against a set of inputs. Thus:




You should not see or use your friend’s code either partially or fully. We will run state of the art plagiarism detectors. We will report everything caught by the tool to O ce of Student Conduct.




You should make sure that we can build your program by just running make.




You should test your code as thoroughly as you can. For example, programs should not crash with memory errors.




Your program should produce the output following the example format shown in previous sections. Any variation in the output format can result in up to 100% penalty. Be especially careful to not add extra whitespace or newlines. That means you will probably not get any credit if you forgot to comment out some debugging message.




Be careful to follow all instructions. If something doesn’t seem right, ask on discussion forum.


































































































































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