$29
OBJECTIVES
1. Delete, readjust, and detect loop in a linked list
2. Get practice implementing classes
This assignment is an extension of assignment 3.
Background
In the Lord of the Rings trilogy, there is a scene where a warning beacon is lit in the towers of Minas Tirith, which is seen by a second beacon, prompting them to light their own fire which a third beacon sees, and so forth. This was a rapid means of communication in the days before telegraphs were invented. In this assignment, you’re going to simulate a communications network using a linked list. Each node in the list will represent a country and you need to be able to send a message between nodes from one side of the world to the other.
Building your own communications network
You will be implementing a class to simulate a linear communication network between countries. There are three files in Moodle containing a code skeleton to get you started. Do not modify the header file or your code won’t work in Moodle!You will have to complete both the class implementation in CountryNetwork.cpp and the driver file main.cpp.
The linked-list itself will be implemented using the following struct (already included in the header file):
struct Country
{
// name of the country
string name;
string message;
// message this country has received
int numberMessages; // no. of messages passed through this country
Country *next;
// pointer to the next country
};
CSCI 2270 – Data Structures Spring 2020
Instructors: Zagrodzki, Ashraf, Trivedi
Class Specifications
The CountryNetworkclass definition is provided in the file CountryNetwork.hppin Moodle. Do not modify this file or your code won’t work on Moodle! Fill in the file CountryNetwork.cpp according to the following specifications.
Country* head;
• Points to the first node in the linked list
CountryNetwork();
• Class constructor; set the head pointer to NULL
bool isEmpty();
• Return true if the head is NULL, false otherwise
void insertCountry(Country* previous, string countryName); // Beware of edge cases
• Insert a new country with name countryNamein the linked list after the country pointed to by previous. If previousis NULL, then add the new country to the beginning of the list. Print the name of the country you added according to the following format:
// If you are adding at the beginning use this:
cout << "adding: " << countryName << " (HEAD)" << endl;
// Otherwise use this:
cout << "adding: " << countryName << " (prev: " << previous->name << ")" << endl;
void deleteCountry(string countryName); // Beware of edge cases
• Traverse the list to find the node with name countryName, then delete it. If there is no node with name countryName, print "Country does not exist."
void loadDefaultSetup();
• First, delete whatever is in the linked list using the member function deleteEntireNetwork. Then add the following six countries, in order, to the network with insertCountry: "United States", "Canada", "Brazil", "India", "China", "Australia"
Country* searchNetwork(string countryName);
• Return a pointer to the node with name countryName. If countryName cannot be found, return NULL
CSCI 2270 – Data Structures Spring 2020
Instructors: Zagrodzki, Ashraf, Trivedi
void deleteEntireNetwork();
• If the list is empty, do nothing and return. Otherwise, delete every node in the linked list and set head to NULL. Print the name of each node as you are deleting it according to the following format:
cout << "deleting: " << node->name << endl;
After the entire linked list is deleted, print:
cout << "Deleted network" << endl;
void readjustNetwork(int startIndex, int endIndex);
• Manipulate next pointers to readjust the linked list. Here, startIndexis index of a node from starting. Similarly endIndexis index of a node from beginning. The function will send the chunk of the link list between start index and end index at the end of the linked list. Consider the node at head as index 0.
For example, if you have linked list like this: “A -> B -> C -> D -> E-> NULL”, and startIndex=1 and endIndex=3, then the linked list after readjustNetwork should be “A -> E -> B -> C -> D-> NULL”.
If you have linked list like this: “A -> B -> C -> D -> NULL”, and startIndex=0 and endIndex=2, then the linked list after readjustNetwork should be “D-> A -> B -> C -> NULL”. Here, “D” is the new head.
• If the linked list is empty, print “Linked List is Empty”.
• If endIndexis bigger than the number of nodes in the linked list or smaller than 0, then print “Invalid end index”.
• endIndex should be lesser than the index of the last element in the linked list. Otherwise print “Invalid end index”.
• If startIndexis bigger than the number of nodes in the linked list or smaller than 0, then print “Invalid start index”.
• If startIndex > endIndexprint “Invalid indices”.
[NOTE: Change the order of the “node” (by manipulating the next pointers of each node), not the “value of the node”]
bool detectLoop();
• Traverse through the linked list (pointed to by head) to detect the presence of a loop. A loop is present in the list when the tail node points to some intermediate node (including itself) in the linked list, instead of pointing to null value. For example, the following list with “A”at the head has a loop: “A -> B -> C -> D -> E -> B”. Notice that all the nodes are unique, except for node “B”which is repeated twice. This means that the
CSCI 2270 – Data Structures Spring 2020
Instructors: Zagrodzki, Ashraf, Trivedi
last unique node E is connected back to the node B that appears before it in the linked list.
• Return true if the list contains a loop, else return false.
• Refer to the following links for the algorithm of loop detection: https://www.youtube.com/watch?v=apIw0Opq5nk https://www.youtube.com/watch?v=MFOAbpfrJ8g
Country * createLoop(string countryName);
• As a way to test the detectLoop() function, develop a createLoop() function that adds a loop to the linked list pointed to by head.
• You’ll achieve this by creating a link from the last node in the linked list to an intermediate node. The function takes as argument the country name of that intermediate node to loop back into.
• The function should return the last node of the linked list before creation of the loop. This will be needed by the driver function to break the loop.
• For example, consider the linked list: “A -> B -> C -> D -> E -> NULL”. Suppose the function is called as --
createLoop(“C”);
After execution of the function the linked list should be “A -> B -> C -> D -> E
-> C” and it will return a pointer to the node E. NOTE:node Ewas the last node before creation of the loop.
• If the country is not present in the linked list, the function should return without creating a loop. A pointer to the last node should still be returned.
void printPath();
• Print the names of each node in the linked list. Below is an example of correct output using the default setup. (Note that you will cout << “NULL” at the end of the path)
◦ CURRENT PATH ==
United States -> Canada -> Brazil -> India -> China -> Australia -> NULL ===
• If the network is empty then print "nothing in path"
TO DOs
You need to implement-
1. void deleteCountry(string countryName)
2. void deleteEntireNetwork()
3. Country * createLoop(string countryName)
CSCI 2270 – Data Structures Spring 2020
Instructors: Zagrodzki, Ashraf, Trivedi
4. bool detectLoop()
5. void readjustNetwork(int startIndex, int endIndex) Other functions are implemented in the starter code.
Main driver file [ Main driver is provided in starter code]
Main driver file is provided in starter code. You do not have to code it. You can use that to test your functions. We will walk through a brief introduction of the driver here-
Your program will start by displaying a menu by calling the displayMenufunction included in main.cpp. The user will select an option from the menu to decide what the program will do, after which, the menu will be displayed again. The specifics of each menu option are described below.
Option 1: Build Network
This option calls the loadDefaultSetupfunction, then calls the printPath function. You should get the following output:
adding: United States (HEAD)
adding: Canada (prev: United States)
adding: Brazil (prev: Canada)
adding: India (prev: Brazil)
adding: China (prev: India)
adding: Australia (prev: China)
== CURRENT PATH ==
United States -> Canada -> Brazil -> India -> China -> Australia -> NULL ===
Option 2: Print Network Path
Calls the printPathfunction. Output should be in the format below:
• Output for the default setup == CURRENT PATH ==
United States -> Canada -> Brazil -> India -> China -> Australia -> NULL
===
• Output when the linked list is empty
== CURRENT PATH ==
nothing in path
CSCI 2270 – Data Structures Spring 2020
Instructors: Zagrodzki, Ashraf, Trivedi
===
Option 3: Add Country
Prompt the user for two inputs: the name of a new country to add to the network, newCountry, and the name of a country already in the network, previousCountry, which will precede the new country. Use the member functions searchNetworkand insertCountryto insert newCountry into the linked-list right after the node with the country name previousCountry.
• If the user wants to add the new country to the head of the network then they should enter “First” instead of a previous country name.
• If the user enters an invalid previous city (not present in the linked list), then you need to prompt the user with the following error message and collect input again until they enter a valid previous country name or “First”:
cout << "INVALID country...Please enter a VALID previous country name:" << endl;
• Once a valid previous country name is passed and the new country is added, call the function printPathto demonstrate the new linked-list.
For example, the following should be the output if the linked-list contains the default setup from option (1) and the user wants to add Colombia after Brazil:
Enter a new country name:
Colombia
Enter the previous country name (or First):
Brazil
adding: Colombia (prev: Brazil)
== CURRENT PATH ==
United States -> Canada -> Brazil -> Colombia -> India -> China -> Australia ->
NULL
===
Option 4: Delete Country
Prompt the user for a country name, then pass that name to the deleteCountry function and call printPathto demonstrate the new linked-list.
For example, the following should be the output if the linked-list contains the default setup from option (1) and the user wants to delete Canada:
Enter a country name:
CSCI 2270 – Data Structures Spring 2020
Instructors: Zagrodzki, Ashraf, Trivedi
Canada
== CURRENT PATH ==
United States -> Brazil -> India -> China -> Australia -> NULL
===
Option 5: Create and Detect loop in network
Call the createLoopand detectLoop functions.
User will be prompted to enter the name of the country to loop back. createLoop function will be called to create the loop accordingly. After that detectLoop will be called. Depending on the status of loop creation detectLoop will return either true (if the loop is created) or false (if the loop could not be created). After calling createLoop function, If there is a loop it will be broken by the driver (refer to the starter code for more detail). So, in this operation, a loop is created in the linked list (if appropriate input is given) and it is removed immediately.
#> 5
Enter the country name to loop back:
India
Network contains a loop
Breaking the loop
Option 6: Re-adjust Network
Call the readjustNetwork function, then the printPath function. User should be prompted to input the start index and end index.
For example, the following should be the output if the linked-list contains the default setup from option (1):
#> 6
Enter the start index:
1
Enter the end index:
2
== CURRENT PATH ==
United States -> India -> China -> Australia -> Canada -> Brazil -> NULL
===
CSCI 2270 – Data Structures Spring 2020
Instructors: Zagrodzki, Ashraf, Trivedi
Option 7: Clear network
Call the deleteEntireNetwork function. For example, deleting the default network should print:
Network before deletion
== CURRENT PATH ==
United States -> Canada -> Brazil -> India -> China -> Australia -> NULL
===
deleting: United States
deleting: Canada
deleting: Brazil
deleting: India
deleting: China
deleting: Australia
Deleted network
Network after deletion
== CURRENT PATH ==
nothing in path
===
Option 8: Quit
Print the following message:
cout << "Quitting... cleaning up path: " << endl;
Then call printPath, followed by deleteEntireNetwork. Now, check if the network is empty using isEmpty. If it is, print:
cout << "Path cleaned" << endl;
Otherwise, print:
cout << "Error: Path NOT cleaned" << endl;
Finally, print the following before exiting the program:
cout << "Goodbye!" << endl;